Re: [hlds_linux] Counter-Strike: Source Beta Update Released

2011-08-30 Thread doc
Awesome, already got my server up and running, and got the first Replay of the new beta up and out! http://www.youtube.com/watch?v=Ju3uZFqUuzg On Tue, Aug 30, 2011 at 7:33 PM, James Puckett wrote: > Thanks! > > On Tue, Aug 30, 2011 at 6:01 PM, Jon Lippincott wrote: > >> The replay system has bee

Re: [hlds_linux] Dealing with F2P ban evasion and status hack?

2011-08-30 Thread Reuben Morais
2011/8/26 px : > Hello, AnAkIn. > > I made a quick look on site and forum, but didn't find answer: if > plugin blocks sending coordinates of non-visible players, how then > their "sounds" transmitted to other players? > Different plugins use different strategies. Some send the audio throu

Re: [hlds_linux] Counter-Strike: Source Beta Update Released

2011-08-30 Thread James Puckett
Thanks! On Tue, Aug 30, 2011 at 6:01 PM, Jon Lippincott wrote: > The replay system has been added and is now live. > > You can find the document on setting up a replay server here< > http://forums.steampowered.com/forums/showthread.php?p=22333197>. > > Please post feedback about the system here<

[hlds_linux] Counter-Strike: Source Beta Update Released

2011-08-30 Thread Jon Lippincott
The replay system has been added and is now live. You can find the document on setting up a replay server here. Please post feedback about the system here. If you di

Re: [hlds_linux] Team Fortress 2 Beta update

2011-08-30 Thread Bajdechi "Nightbox" Alexandru
DF @ Valve, this can't be better :D 2011/8/31 Harry Strongburg > On Tue, Aug 30, 2011 at 08:52:01PM +, Tony Paloma wrote: > > We've released an optional update for the Team Fortress 2 Beta. The > > specific changes include: > > Grats on your first(?) announcement Tony, thanks for the update

Re: [hlds_linux] AUG 30 CSS updates from Beta?

2011-08-30 Thread Kyle Sanderson
While this is off topic. Were the FPS changes from July going to be pushed with this update? Kyle. On Tue, Aug 30, 2011 at 3:39 PM, Ido Magal wrote: > We've had some concerns raised so we're going to postpone the push. > > Sorry for the false lead. > > > -Original Message- > From: hlds_

Re: [hlds_linux] AUG 30 CSS updates from Beta?

2011-08-30 Thread Ido Magal
We've had some concerns raised so we're going to postpone the push. Sorry for the false lead. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of molnár lászló Sent: Tuesday, August 30, 2011 3:29 PM To: hlds_

[hlds_linux] AUG 30 CSS updates from Beta?

2011-08-30 Thread molnár lászló
So here we are. Can some valve memeber acknowledge that today there will be a bigger CSS update as it was said a while back on the list? Or can we go to sleep now? ___ To unsubscribe, edit your list preferences, or view the list archives, please vis

Re: [hlds_linux] How should I read a "stats" command output?

2011-08-30 Thread Peter Reinhold
On Mon, 29 Aug 2011 18:14:49 -0700, Jesse Molina wrote: Thanks Jesse, your post was very informational, if you should feel in the mood to publish that forum post, i'd be very interested in reading it. I had netgraph visible while I was playing, and didn't really notice anything spectacularly

Re: [hlds_linux] Update on RO2 Linux Servers

2011-08-30 Thread doc
I'm not going to be super hard on them, it's only a beta right now - I'm sure down the line they will have some Linux servers. My dissapointment is more along the lines that we won't be ironing out any weird Linux-only bugs during the beta. On Tue, Aug 30, 2011 at 11:38 AM, Richard GrosJean wrot

Re: [hlds_linux] Team Fortress 2 Beta update

2011-08-30 Thread Harry Strongburg
On Tue, Aug 30, 2011 at 08:52:01PM +, Tony Paloma wrote: > We've released an optional update for the Team Fortress 2 Beta. The > specific changes include: Grats on your first(?) announcement Tony, thanks for the updates. ___ To unsubscribe, edit y

Re: [hlds_linux] [hlds] Team Fortress 2 Beta update

2011-08-30 Thread Kyle Sanderson
Thanks DF! Kyle. On Tue, Aug 30, 2011 at 1:52 PM, Tony Paloma wrote: > We've released an optional update for the Team Fortress 2 Beta. The > specific changes include: > > ** ** > > - Removed replay_port ConVar (and the need for replay to open a port) > > - Added the following ConVars fo

[hlds_linux] Team Fortress 2 Beta update

2011-08-30 Thread Tony Paloma
We've released an optional update for the Team Fortress 2 Beta. The specific changes include: - Removed replay_port ConVar (and the need for replay to open a port) - Added the following ConVars for proxy support for replay FTP offloading: replay_fileserver_offload_useproxy, replay_fileserver_of

Re: [hlds_linux] Team Fortress 2 Update Released

2011-08-30 Thread ics
Infact yes, 2 of them have and 2 of them had the issue of redownloading currently existing games. -ics 30.8.2011 22:38, Harry Strongburg kirjoitti: On Tue, Aug 30, 2011 at 10:10:46PM +0300, ics wrote: some of their games get redownloaded in full even though they were installed just a moment a

Re: [hlds_linux] Team Fortress 2 Update Released

2011-08-30 Thread Harry Strongburg
On Tue, Aug 30, 2011 at 10:10:46PM +0300, ics wrote: > some of their games get redownloaded in full even though they were > installed just a moment ago. Ask them if they are using the Steam Trading Beta. That happens to me with it quite often, I sent martinoo logs and such but have not gotten a

Re: [hlds_linux] Team Fortress 2 Update Released

2011-08-30 Thread Bajdechi "Nightbox" Alexandru
Added support for *Romanian*, Turkey, and Hungarian (ro, tr, and hu respectively) - thanks, finally :) 2011/8/30 ics > Personally i have no issues whatsoever with server or client but many > players on IRC report that their Steam broke up. Won't boot up, have to > delete ClientRegistry.blob and

Re: [hlds_linux] Team Fortress 2 Update Released

2011-08-30 Thread ics
Personally i have no issues whatsoever with server or client but many players on IRC report that their Steam broke up. Won't boot up, have to delete ClientRegistry.blob and then some of their games get redownloaded in full even though they were installed just a moment ago. -ics 30.8.2011 21:5

Re: [hlds_linux] Team Fortress 2 Update Released

2011-08-30 Thread Michael Tharp
On 08/30/2011 02:37 PM, Saint K. wrote: My steam clients updated and now I keep getting this message; Checking bootstrapper version ... Updating Installation Command aborted Anyone else getting the same? Yes, there were a lot of complaints last update but I did not experience any problems.

Re: [hlds_linux] Team Fortress 2 Update Released

2011-08-30 Thread Simon Humphrey
Checking bootstrapper version ... Updating Installation Command aborted CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals. CAsyncIOManager: 17 single object sleeps, 0 multi object sleeps CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps

Re: [hlds_linux] Team Fortress 2 Update Released

2011-08-30 Thread Kameron Gasso
On 8/30/2011 11:37 AM, Saint K. wrote: My steam clients updated and now I keep getting this message; Checking bootstrapper version ... Updating Installation Command aborted Anyone else getting the same? You'll probably have to retry until it succeeds; as with most mandatory hlds/orangebox up

Re: [hlds_linux] Team Fortress 2 Update Released

2011-08-30 Thread Saint K .
My steam clients updated and now I keep getting this message; Checking bootstrapper version ... Updating Installation Command aborted Anyone else getting the same? Saint K. From: hlds_linux-boun...@list.valvesoftware.com [hlds_linux-boun...@list.valveso

Re: [hlds_linux] Update on RO2 Linux Servers

2011-08-30 Thread Richard GrosJean
sadface :-( On Mon, Aug 29, 2011 at 9:46 PM, John Gibson wrote: > First let me get this out of the way - for all of you that e-mailed me about > hosting servers for the beta/RO2 and never got a response, I apologize. I > thought I would get a couple dozen requests but in reality I got hundreds of

[hlds_linux] Team Fortress 2 Update Released

2011-08-30 Thread Jason Ruymen
Required updates for Team Fortress 2 are now available. The specific changes include: Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) - Fixed snd_restart breaking voice recording - Fixed a rare crash creating a listen server Team Fortress 2 - Item found notifications now correctly show up in c

Re: [hlds_linux] Update on RO2 Linux Servers

2011-08-30 Thread Marco Padovan
perfect example :) And I think Brink is also another very nice example of multiplayer game that didn't want to release Linux server binaries... :) Long live TF2 and every other game supporting linux ;) Il 30/08/2011 00:14, Eric Riemers ha scritto: > http://www.game-monitor.com/search.php?vars=os