[hlds_linux] Anti CS DOS

2011-12-31 Thread Marcel
Hi, It seems that I've missed a thing. Can anybody tell me what all of this Anti CSDoS and HLShield is about? Is it really needed? I'm a bit afraid of loading a library from a .ro website where I don't have the source code ;) Cheers Marcel ___

Re: [hlds_linux] L4D2 and sv_steamgroup_exclusive

2011-12-31 Thread Chris Boot
On 29 Dec 2011, at 14:21, Chris Boot wrote: On 29/12/2011 14:17, Peter Reinhold wrote: On 29.12.2011 15:00, Chris Boot wrote: I know the settings have taken as I can verify them on the console, and the servers appear on the menu screen and are therefore associated with my steamgroup.

Re: [hlds_linux] Anti CS DOS

2011-12-31 Thread Drogen Viech
Their terribad site design is reason enough not to use it 2011/12/31 Marcel hlds_li...@vermasslt.de: Hi, It seems that I've missed a thing. Can anybody tell me what all of this Anti CSDoS and HLShield is about? Is it really needed? I'm a bit afraid of loading a library from a .ro website

Re: [hlds_linux] Anti CS DOS

2011-12-31 Thread Marcel
On 31.12.2011 14:09, Drogen Viech wrote: Their terribad site design is reason enough not to use it Sure - that's another reason. But: Is there currently such a exploit to crash CS servers? Will there be a fix from Valve? ___ To unsubscribe, edit

Re: [hlds_linux] Anti CS DOS

2011-12-31 Thread dmex
Valve really needs to re-introduce the 3rd party module signing requirement they attempted last year, at least you have some measure of plugin authenticity. On Dec 31, 2011 9:09 PM, Drogen Viech drogenvi...@googlemail.com wrote: Their terribad site design is reason enough not to use it

Re: [hlds_linux] Servers Locking up - Ignoring bogus angles (nan, nan, nan) from vphysics

2011-12-31 Thread 1nsane
sm_cvar is for cvars only so it won't let you use ent_remove_all like in that email. And phys_timescale 0 does not require cheats. On Sat, Dec 31, 2011 at 1:22 AM, ics i...@ics-base.net wrote: Sm_cvar makes it possible to execute some cvars without turning cheats on. -ics 31.12.2011 8:01,

Re: [hlds_linux] L4D2 and sv_steamgroup_exclusive

2011-12-31 Thread ics
Odd that it should take that long and even works if it does. Ill try and report back. -ics 31.12.2011 14:58, Chris Boot kirjoitti: On 29 Dec 2011, at 14:21, Chris Boot wrote: On 29/12/2011 14:17, Peter Reinhold wrote: On 29.12.2011 15:00, Chris Boot wrote: I know the settings have taken

Re: [hlds_linux] Anti CS DOS

2011-12-31 Thread hlds
As far as I know all public exploits for HL1 engine were fixed by Valve, so you don't need any additional protection if you're using the latest binaries. Initially only NOSTEAM servers were vulnerable to CSDOS and Born to be Pig exploits, so Valve did nothing about them. This is why Anti CSDoS

Re: [hlds_linux] Servers Locking up - Ignoring bogus angles (nan, nan, nan) from vphysics

2011-12-31 Thread Nerdboy
phys_timescale 0 would disable all physics based weapons, including the sandman and all of the demoman's grenade and sticky launchers. On Sat, Dec 31, 2011 at 9:33 AM, 1nsane 1nsane...@gmail.com wrote: sm_cvar is for cvars only so it won't let you use ent_remove_all like in that email. And

Re: [hlds_linux] Servers Locking up - Ignoring bogus angles (nan, nan, nan) from vphysics

2011-12-31 Thread Eli Witt
Probably why the person who suggested phys_timescale 0 also specifically stated; However doing this on a real server will break the demoman nades and the scout's ball weapons and is not recommended rolleyes On Sat, Dec 31, 2011 at 12:24 PM, Nerdboy nerdb...@gmail.com wrote: phys_timescale 0

Re: [hlds_linux] Servers Locking up - Ignoring bogus angles (nan, nan, nan) from vphysics

2011-12-31 Thread Frank
IVP Failed at /home/buildbot/buildslave/rel_hl2_linux/build/src/ivp/ivp_physics/../ivp_uti lity/ivu_vhash.cxx 157 IVP Failed at /home/buildbot/buildslave/rel_hl2_linux/build/src/ivp/ivp_physics/../ivp_uti lity/ivu_vhash.cxx 157 Once again... almost like clockwork - its just getting annoying to

Re: [hlds_linux] Servers Locking up - Ignoring bogus angles (nan, nan, nan) from vphysics

2011-12-31 Thread Mart-Jan Reeuwijk
Lol just checking in b4 fireworks starts here in a hour, and reading this, is that its just valve firework, and they keep celebrate all year long. From: Frank ad...@gamerscrib.net To: 'Half-Life dedicated Linux server mailing list'

Re: [hlds_linux] Servers Locking up - Ignoring bogus angles (nan, nan, nan) from vphysics

2011-12-31 Thread Eric Riemers
Fireworks are over, back to work :) vphysics.so related issues where back in beginning of july too.. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Mart-Jan Reeuwijk Sent: zaterdag 31 december 2011 23:01

Re: [hlds_linux] Servers Locking up - Ignoring bogus angles (nan, nan, nan) from vphysics

2011-12-31 Thread sylvain
bonne année à tous // happy new year ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

[hlds_linux] Netchannel: unknown net message

2011-12-31 Thread E3pO
Netchannel: unknown net message (24) from 24.246.163.218:27005. Tend to get this in server console every once in awhile.. Dono if its some type of dos attempt or if its just usual messages from faulty client to server code. Maybe a broken query script on a gametracking website or something.

Re: [hlds_linux] Netchannel: unknown net message

2011-12-31 Thread James Puckett
I've gotten that same message before, could be aliens. On Sat, Dec 31, 2011 at 5:27 PM, E3pO e...@wmclan.net wrote: Netchannel: unknown net message (24) from 24.246.163.218:27005. Tend to get this in server console every once in awhile.. Dono if its some type of dos attempt or if its just

Re: [hlds_linux] Netchannel: unknown net message

2011-12-31 Thread Gui Pinto
[image: 12746697.jpg] Happy new years everyone! On Sat, Dec 31, 2011 at 8:42 PM, James Puckett jamesrichardpuck...@gmail.com wrote: I've gotten that same message before, could be aliens. On Sat, Dec 31, 2011 at 5:27 PM, E3pO e...@wmclan.net wrote: Netchannel: unknown net message (24)

Re: [hlds_linux] Netchannel: unknown net message

2011-12-31 Thread E3pO
Yeah, Happy new years! 2012... The year valve releases episode 3... On Sat, Dec 31, 2011 at 9:39 PM, Gui Pinto m...@guipinto.com wrote: [image: 12746697.jpg] Happy new years everyone! On Sat, Dec 31, 2011 at 8:42 PM, James Puckett jamesrichardpuck...@gmail.com wrote: I've gotten

Re: [hlds_linux] Netchannel: unknown net message

2011-12-31 Thread James Puckett
I'm more excited for L4D3, Portal 3 and Counter-Strike: Global Redux. kidding.. We can only hope for Hl3 or Ep3 On Sat, Dec 31, 2011 at 9:21 PM, E3pO e...@wmclan.net wrote: Yeah, Happy new years! 2012... The year valve releases episode 3... On Sat, Dec 31, 2011 at 9:39 PM, Gui Pinto

Re: [hlds_linux] Netchannel: unknown net message

2011-12-31 Thread Mart-Jan Reeuwijk
That might be indeed the content of the unknown net message. I'll send mine just directly: Happy new year everybody. From: Gui Pinto m...@guipinto.com To: Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.com Sent: Sunday, 1