It would be a great feature to have, IP changes are never fun.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ryan Stecker
Sent: 04 March 2012 21:53
To: Half-Life dedicated Linux server mailing list
Subject
There are still hints that come from various places.
For instance: in the Steamworks gameserver API, a logon function was added
that takes a username and password to login to a persistent GS account.
On Sun, Mar 4, 2012 at 3:34 PM, Eric Riemers wrote:
> Every now and then we start to talk about
Every now and then we start to talk about this "non ip's in the browser
list" and something smarter. The only people that can tell is valve if they
are working on something like this.
I can recall my own mail where I said, somewhere around Christmas (2012) and
I would still be happy :)
An "it is i
You say this as if it's new news, we're all part of the same list and we
all read the same messages informing us of such.
On 3/4/2012 3:50 PM, Saul Rennison wrote:
Exactly this.
Servers have always been assigned Steam IDs, but only recently has the
"logged on" message appeared (a server updat
Exactly this.
Servers have always been assigned Steam IDs, but only recently has the
"logged on" message appeared (a server update made Steam communication more
verbose IIRC).
Kind regards,
*Saul Rennison*
On 4 March 2012 18:38, ics wrote:
> That message came only visible with the recent upd
That message came only visible with the recent updates. It might not be
what you think as servers have always had steamid's too.
-ics
4.3.2012 20:21, hlds kirjoitti:
This would be only the best thing that could possibly happen in the
entire world.
On 3/4/2012 1:19 PM, E3pO wrote:
So i ju
This would be only the best thing that could possibly happen in the
entire world.
On 3/4/2012 1:19 PM, E3pO wrote:
So i just noticed this in my logs:
Connection to Steam servers successful.
Public IP is xxx.xxx.xxx.xxx
Assigned anonymous gameserver Steam ID [A-1:XX(2891)].
VAC s
So i just noticed this in my logs:
Connection to Steam servers successful.
Public IP is xxx.xxx.xxx.xxx
Assigned anonymous gameserver Steam ID [A-1:XX(2891)].
VAC secure mode is activated.
Maybe a soon to come server browser that goes by game server's steam id's
instead of IP address?
I get the drops even without the players on the server. :P
> Hey Kontakt,
>
> It could be that the FPS drops coincide with the start of a new round?
> Have
> you checked that?
>
> On 4 March 2012 11:50, wrote:
>
>> I know what normal hardware interrupts is. Thats not what we have. And
>> about t
Hey Kontakt,
It could be that the FPS drops coincide with the start of a new round? Have
you checked that?
On 4 March 2012 11:50, wrote:
> I know what normal hardware interrupts is. Thats not what we have. And
> about the FPS, right now the FPS dipps down from 900 to 20 from time to
> time.
>
>
I know what normal hardware interrupts is. Thats not what we have. And
about the FPS, right now the FPS dipps down from 900 to 20 from time to
time.
Pic: http://www.fpsmeter.org/graph/graph.php?id=152591
> Read about hardware interrupts before saying "that's bad, really bad".
> They
> are used b
Read about hardware interrupts before saying "that's bad, really bad". They
are used by harddisk, network card, keyboard, timers etc... to notify the
operating system that new data is available, an operation completed etc...
If you don't want hardware interrupts then unplug the server, is the only
I have HLDS 1.6 servers, not TF2. And I have up too 32 slots.
I dont have a new machine, I have hardware that isnt old, like DUAL
Intel Xeon X5650 (thats 12 cores).
I get hardware interrups if i run anything on core 0 or 12. Thats bad, really
bad.
Maybe its a hardware problem, but isnt it worth
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