Re: [hlds_linux] jump back lag ;p

2012-03-09 Thread bottige...@gmail.com
Have you checked to see if you have any blocking database calls when a player connects? On Thu, Mar 8, 2012 at 10:46 AM, Cameron Munroe wrote: > Do you have downloads on you server? If not then idk, could be anything > unless you give us some more info > -- > Sent from my Android phone with K-9

Re: [hlds_linux] micspam DOS attack "Buffer overflow in net message"

2012-03-09 Thread bottige...@gmail.com
That doesn't help if people want to DOS the server. They don't need to play recordings. On Fri, Mar 9, 2012 at 5:53 PM, m33crob wrote: > Perhaps you could try eliminating "most/some" voice spam > with sv_allow_voice_from_file 0. > > On Fri, Mar 9, 2012 at 3:55 PM, Robert Paulson wrote: > >> If mu

Re: [hlds_linux] micspam DOS attack "Buffer overflow in net message"

2012-03-09 Thread m33crob
Perhaps you could try eliminating "most/some" voice spam with sv_allow_voice_from_file 0. On Fri, Mar 9, 2012 at 3:55 PM, Robert Paulson wrote: > If multiple people micspam at the same time, it will kick people with > low rates set with "Buffer overflow in net message". This can be used > as a de

Re: [hlds_linux] Multithreaded

2012-03-09 Thread Bruno Garcia
There is a command parameter that allows multicore support. However, this is **not** recommended, and it's for the best to stay within one single core. Cheers mate! - B On Fri, Mar 9, 2012 at 5:27 PM, Timo Schrappe wrote: > Hello together, > > is it true that hlds is multithreaded? hl.exe is no

[hlds_linux] micspam DOS attack "Buffer overflow in net message"

2012-03-09 Thread Robert Paulson
If multiple people micspam at the same time, it will kick people with low rates set with "Buffer overflow in net message". This can be used as a denial of service attack. Is there any way to fix this without turning off voice chat or setting sv_minrate really high? ___

[hlds_linux] Multithreaded

2012-03-09 Thread Timo Schrappe
Hello together, is it true that hlds is multithreaded? hl.exe is not, right? I mean there is no multicore support at all... Timo ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/

[hlds_linux] Commands

2012-03-09 Thread Timo Schrappe
Hello together, is there a list of all possible and yet supportet commands for hlds, particularly for cs 1.6? Timo ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-03-09 Thread James Puckett
I for one support updates. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-03-09 Thread dan
On 09/03/2012 15:30, Eric Riemers wrote: Then dont take a dump in the railway station in the first place. I wouldn't do that because the first place in the railways station is either the car park or the ticket office. Joking aside, nemrun/ssms do updates just fine. But i prefer to have val

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-03-09 Thread Eric Riemers
Then dont take a dump in the railway station in the first place. Joking aside, nemrun/ssms do updates just fine. But i prefer to have valve work on crash fixes/more important stuff. On Fri, 09 Mar 2012 14:45:13 +, dan wrote: > On 09/03/2012 14:27, Eric Riemers wrote: >> Plenty of tools for

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-03-09 Thread dan
On 09/03/2012 14:27, Eric Riemers wrote: Plenty of tools for that.. would be lower on the list imho. This tool solution is like the toilet paper they put in railways stations, it doesn't remove the problem, it just moves it around from one place to another. I don't want the server to update

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-03-09 Thread Eric Riemers
Plenty of tools for that.. would be lower on the list imho. On Fri, 09 Mar 2012 12:50:39 +, dan wrote: > On 08/03/2012 23:55, Emil Larsson wrote: >> While it's welcome to see the "update pending" message again, it's a >> bit... >> spammy currently. At least it's not easily missed. > > It'd

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-03-09 Thread dan
On 08/03/2012 23:55, Emil Larsson wrote: While it's welcome to see the "update pending" message again, it's a bit... spammy currently. At least it's not easily missed. It'd be nice if the server could just update itself if it's empty. -- Dan ___ To

Re: [hlds_linux] cs 1.6 server issues

2012-03-09 Thread Zoltán Kiss
Is anyone here, who is running counter-strike 1.6 server on amd (single core) architecture? i tried to run a non-steam server (to see that it is working or not), so i copied 3 .so files and it worked, altough i cannot join my server because of different protocols. So i deleted, the 3 .so files, and