Delete the directory ~/Steam on your server and try to login again
with steamcmd. When you have SteamGuard enabled, watch for a new Key,
maybe the the code changed after deleting the directory ~/Steam.
2012/6/3 Necavi :
> I was having the exact same issue - just keep trying, took me about a dozen
I was having the exact same issue - just keep trying, took me about a dozen
tries at that point. I read that disabling steamguard completely helps, but
if it did end up helping...the help was far from instantaneous.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto
On 02/06/2012 21:49, Cameron Munroe wrote:
Another thing will be needed to be added to SMAC I guess.
Playing spy is cheating?
--
Dan
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Why would you want SMAC to check for this? It's purpose isn't to fix
bad balance changes.
On 06/02/2012 01:49 PM, Cameron Munroe wrote:
Another thing will be needed to be added to SMAC I guess.
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Another thing will be needed to be added to SMAC I guess.
On 6/2/2012 6:04 AM, dan wrote:
On 01/06/2012 12:36, lwf wrote:
+20% damage bonus while undisguised
Isn't this a bit too easily bypassed? A script should be able to drop
the disguise using the "disguise 8 -2" command and then attack in
You need to log out from your regular Steam client to be able to
successfully log in to SteamCMD.
On 2 June 2012 12:30, Axel Terizaki wrote:
> Hello.
>
> I'm getting an error while following this page's instructions :
> https://developer.**valvesoftware.com/wiki/**Counter-Strike:_Global_**
> Off
On 01/06/2012 12:36, lwf wrote:
+20% damage bonus while undisguised
Isn't this a bit too easily bypassed? A script should be able to drop
the disguise using the "disguise 8 -2" command and then attack in an
instant. The disguise will be dropped when attacking either way so
there would be no draw
It appears to be working fine here in TF2.
It returns the number of allocated edicts, i.e. the max number you
need to loop up to and check if they're valid to get all valid edicts,
it's an optimisation over using MAX_EDICTS directly.
It will only increase during the course of a map, which is why
Hello.
I'm getting an error while following this page's instructions :
https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers
Basically, I log in with my own steam account (I disabled Steam Guard to
make sure it wasn't interfering) and when I try to install
A suggested hack would to be to manually iterate from [0-MAX_EDICTS) and
count all edicts which aren't free.
On Saturday, June 2, 2012, Kyle Sanderson wrote:
> GetEntityCount appears to be static for the duration of a round in both
> CS:S and CS:GO. This creates a lot of issues for the new change
GetEntityCount appears to be static for the duration of a round in both
CS:S and CS:GO. This creates a lot of issues for the new changes to
Ed_Alloc (In Source 2009) and the "Early Warning" system as it doesn't
function because the internal variable is never updated. As this is appears
to be in the
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