Re: [hlds_linux] [hlds] Adding a steam friend

2012-08-29 Thread wickedplayer494 .
HLDS is meant for server issues. You should seek help elsewhere. On Wed, Aug 29, 2012 at 5:01 PM, anna rack wrote: > Hey all > > Is anyone else getting an error when you try to add a friend to steam? > > This is the error I'm getting: > > #Profile_AddFriendYourListFull > #Profile_AddFriendYourLis

Re: [hlds_linux] [hlds] Adding a steam friend

2012-08-29 Thread anna rack
Hey all Is anyone else getting an error when you try to add a friend to steam? This is the error I'm getting: #Profile_AddFriendYourListFull #Profile_AddFriendYourListFullDesc ... ... ... just tried it by clicking on + ADD A FRIEND at the bottom of the Friends window and it just came up with t

Re: [hlds_linux] Hosting STV demos as a game

2012-08-29 Thread Mart-Jan Reeuwijk
Tbh, each recording has their own downsides/limits. I wouldn't care if they threw it all out, and just gave full frames on a separate (delayed) stream to a client "recording" and that the client then can combine the 2, and all the downsides ( viewpoints of players, huds, smoothing, freedom of

Re: [hlds_linux] Hosting STV demos as a game

2012-08-29 Thread Giovanni Harting
This would be a very nice feature. At the moment we use voice to coordinate on witch tick we start, and the 3, 2, 1, go. But this isnt a comfortable solution. The possibility to play a already recorded demo file on a sourcetv server would be such a great thing for a community request ;) !! cheers

Re: [hlds_linux] Hosting STV demos as a game

2012-08-29 Thread Mart-Jan Reeuwijk
Actually, I would love the idea that one can replay a STV, and a group of ppl can choose which player they go in, and watch the game. Altho afaik it isn't possible. > > From: Datenshi >To: Half-Life dedicated Linux server mailing list > >Sent: Wednesday, 29 Au

[hlds_linux] Hosting STV demos as a game

2012-08-29 Thread Datenshi
So this is gonna be a bit of a weird question... Is it in any way or form possible to host an existing STV demo on a server so multiple people can join it and spectate at the same time? Was thinking something like setting up a STV relay pointing to the demo file but I don't really see how thi

Re: [hlds_linux] Set default server.cfg filename

2012-08-29 Thread feugatos
On Τετάρτη, 29 Αύγουστος 2012 4:34:47 μμ, Ross Bemrose wrote: +servercfgfile is the command-line argument you're looking for. On 8/29/2012 9:27 AM, feugatos wrote: Hi there, I'm trying to find out if there is a way to define the name of the cfg file that gets executed on a map change. By defau

Re: [hlds_linux] Set default server.cfg filename

2012-08-29 Thread Ross Bemrose
+servercfgfile is the command-line argument you're looking for. On 8/29/2012 9:27 AM, feugatos wrote: Hi there, I'm trying to find out if there is a way to define the name of the cfg file that gets executed on a map change. By default it's the known server.cfg file. Is there a way to override

Re: [hlds_linux] Set default server.cfg filename

2012-08-29 Thread Daniel
Use [mapname].cfg if you wanna change/reset specific cvars. This file gets executed every time you load the map (aka map or changelevel). 2012/8/29 feugatos > Hi there, > > I'm trying to find out if there is a way to define the name of the cfg > file that gets executed on a map change. > By defa

[hlds_linux] Set default server.cfg filename

2012-08-29 Thread feugatos
Hi there, I'm trying to find out if there is a way to define the name of the cfg file that gets executed on a map change. By default it's the known server.cfg file. Is there a way to override the name via a command line argument and change it to something of my liking? (eg server_27015.cfg). I

Re: [hlds_linux] sv_region and MvM automatching

2012-08-29 Thread dan
On 29/08/2012 11:00, dan wrote: On 28/08/2012 15:50, Rudy Bleeker wrote: You don't want to set a timelimit or scorelimit for MvM. I also run my MvM server with mp_timelimit 0 and mp_maxrounds 0. That way you can always finish the mission. If you want to restart or change the map, that's what vot

Re: [hlds_linux] sv_region and MvM automatching

2012-08-29 Thread dan
On 28/08/2012 15:50, Rudy Bleeker wrote: You don't want to set a timelimit or scorelimit for MvM. I also run my MvM server with mp_timelimit 0 and mp_maxrounds 0. That way you can always finish the mission. If you want to restart or change the map, that's what voting is for. It's not MVM. That'