Valve has created repositories for tracking bugs/suggestions related to the
linux clients at http://github.com/ValveSoftware
Your problem is also listed there:
https://github.com/ValveSoftware/Source-1-Games/issues/58
On Mon, Feb 18, 2013 at 11:49 PM, Scipizoa scipi...@aol.com wrote:
client
On average, srcds tends to crash about once a week (per server). Since
this last update, there has been ~2 crashes per day per server. Not
sure if it's just our servers or if everyone is affected. I'm not an
srcds person, so I can't provide much information, but I didn't see
anything noticeable
Which games? Is it a vanilla install? And if not does it happen on fresh
install. What mods are you running if any
SavSin
On Feb 19, 2013 2:21 PM, Jake Forrester therannmann2...@gmail.com wrote:
On average, srcds tends to crash about once a week (per server). Since
this last update, there
People need to know which version is the most stable and where I can download
it.
At the moment I do not want to use the new version (engine 5956)
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I meant to know which is the more stable engine.
Thanks!!!
On Mar 19 Feb 2013 21:47:05 Mico escribió:
People need to know which version is the most stable and where I can
download it.
At the moment I do not want to use the new version (engine 5956)
The latest one.
On 20 February 2013 00:50, Mico gam...@watafa.com.ar wrote:
I meant to know which is the more stable engine.
Thanks!!!
On Mar 19 Feb 2013 21:47:05 Mico escribió:
People need to know which version is the most stable and where I can
download it.
At the moment I do not
I was not aware we had a choice in picking engines.
On Tue, Feb 19, 2013 at 4:53 PM, Nomaan Ahmad n0man@gmail.com wrote:
The latest one.
On 20 February 2013 00:50, Mico gam...@watafa.com.ar wrote:
I meant to know which is the more stable engine.
Thanks!!!
On Mar 19 Feb 2013
The orangebox engine games (Team Fortress 2, Counter Strike:Source, Day of
Defeat:Source, HL2:Deathmatch) are being upgraded to SteamPipe. Steam's
new-and-improved content delivery system. SteamPipe is currently used by most
games on Steam.
This change will impact server operators in at
I think I just had an ulcer develop.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Fletcher
Dunn
Sent: Tuesday, February 19, 2013 9:36 PM
To: Half-Life dedicated Linux server mailing list
Does the game being packed in VPK files affect pure_server_whitelist.txt
in any way?
On 2/19/2013 9:36 PM, Fletcher Dunn wrote:
The orangebox engine games (Team Fortress 2, Counter Strike:Source,
Day of Defeat:Source, HL2:Deathmatch) are being upgraded to
SteamPipe. Steam's
Was the pure not working bug ever fixed in later engines (L4D*)? or will
this be introduced as a regression into the orangebox and CS:S branches? :s
Thanks,
Kyle.
On Tue, Feb 19, 2013 at 6:36 PM, Fletcher Dunn
fletch...@valvesoftware.comwrote:
The orangebox engine games (Team Fortress 2,
I'm curious if it will be possible to download a Windows version on a Linux
environment. Is that possible now with other games that already use the
SteamCMD? Will it be possible with TF2 and other games?
On 20 February 2013 00:52, Kyle Sanderson kyle.l...@gmail.com wrote:
Was the pure not
As far as I can tell, no. It downloads the server for the OS you're
currently using.
Which is the same as how hldsupdatetool works.
On 2/19/2013 11:26 PM, pilger wrote:
I'm curious if it will be possible to download a Windows version on a Linux
environment. Is that possible now with other
HLDSUpdateTool lets you specify the OS.
On Wed, Feb 20, 2013 at 4:47 AM, Ross Bemrose rbemr...@gmail.com wrote:
As far as I can tell, no. It downloads the server for the OS you're
currently using.
Which is the same as how hldsupdatetool works.
On 2/19/2013 11:26 PM, pilger wrote:
I'm
Dear Valve
Please accept the following feedback for consideration. This feedback
is specifically limited to usage of the SteamCMD interface on GNU/Linux.
Please document command usage for SteamCMD. There doesn't seem to be any.
There is this document here, but it does not document the
SteamCMD does it's job but it still isn't in the same usability level as
hldsupdatetool is. Specifying directory each time is troublesome for
many steps when you could just type _one line_ in the old tool that
updated the whole server.
The tools needs to be more user friendly so that everyone
ics wrote:
The tools needs to be more user friendly so that everyone is at home
using it.
I assume this was satirical.
I am guessing they were trying to make a unified command line interface
for both Windows and GNU/Linux. This was... not the kind of decision I
would have made.
I would
So
As some before me i would like to now how much will the upadte change pure
working?
If i remember correct pure is currently not working on CSGO (yes it on but you
don't need to put much effort to bypass it) and if im correct we can except the
same thing on CSS/TF2/DOD:S.
What about pure 2
On 20.02.2013 07:30, Jesse Molina wrote:
Please accept the following feedback for consideration. This
feedback is specifically limited to usage of the SteamCMD interface
on
GNU/Linux.
Listen to what Jesse says, for he speaks the truth :)
Seriously, it took me far to long to get CS:GO
Please update the app ID list with the new TF2 beta ID:
https://developer.valvesoftware.com/wiki/Steam_Application_IDs#Server_Files
Fletcher Dunn wrote:
The orangebox engine games (Team Fortress 2, Counter Strike:Source, Day
of Defeat:Source, HL2:Deathmatch) are being upgraded to SteamPipe.
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