Re: [hlds_linux] MvM server lock or.. some problem

2013-06-09 Thread Yun Huang Yong
Yep there's supposed to be 22 slots for bots, 6 for players, and remaining 4 are specs. The question is why the early bots are continuing to hold player slots even after they're dead. It's because of these stuck bots that when new bots spawn (as they are supposed to according to the mission)

Re: [hlds_linux] MvM server lock or.. some problem

2013-06-09 Thread ics
Yeah that could be it and it's not wave 666 only. The extra slots might get eaten by bots that never leave, thus making the server impossible to enter, except for one person. Whenever someone leaves, bots fill in. -ics Yun Huang Yong kirjoitti: Sounds like this bug: https://github.com/ValveSo

Re: [hlds_linux] MvM server lock or.. some problem

2013-06-09 Thread Yun Huang Yong
Sounds like this bug: https://github.com/ValveSoftware/Source-1-Games/issues/301 I guess it's not Wave666 specific and I saw it there only because it's our busiest MvM server. I haven't had a chance to see if the "stuck" bots are actually in the game/map. On 10/06/2013 3:49 AM, 1nsane wrote

Re: [hlds_linux] MvM server lock or.. some problem

2013-06-09 Thread 1nsane
Had something similar happen on Valve's Mann Up servers: Someone quit and the server would only let up to 5 people join. Checking game info in game showed the server at 5/5. Another guy left, it was down to 4/4. In the end everyone had to abandon, happened at the last wave too. I saw this happen

Re: [hlds_linux] MvM server lock or.. some problem

2013-06-09 Thread ics
This is the same problem that i randomly have, there are bots on the server, kind of, but only one person can connect at a time and bots never leave or round does not reset. They are stuck there. Server restart fixes it though. -ics Peter Lindblom kirjoitti: We have one MvM server with some p

[hlds_linux] MvM server lock or.. some problem

2013-06-09 Thread Peter Lindblom
We have one MvM server with some problem that is odd and its been this way long time now and I cant show any logs with any data but this is how its is: The server gets empty but on our hlxce site its showing that its populated with MvM-bots, at this point none can connect to the server and ge

Re: [hlds_linux] Server crashes on map change.

2013-06-09 Thread ics
I've only had MVM server stuck few times. Either eating 100% CPU twice or just stuck with bots around, game never resetting even if everyone leaves. -ics D Bauhmz kirjoitti: We're using STV + Replay but still having the problem. On Sun, Jun 9, 2013 at 3:16 AM, Erik-jan Riemers wrote: Tha

Re: [hlds_linux] Server crashes on map change.

2013-06-09 Thread D Bauhmz
We're using STV + Replay but still having the problem. On Sun, Jun 9, 2013 at 3:16 AM, Erik-jan Riemers wrote: > Thats the one thing it doesn't do with us. If it hangs on 100% cpu, its > usually mid-game. > Last time we had crashes on map change was because of replay, but they > fixed that issu

Re: [hlds_linux] TF2 Servers randomly missing from server browser

2013-06-09 Thread ics
MvM servers? There's lots of empty servers around and not enough players. Some people here said not having players and then later on suddenly had full servers. -ics Miika kirjoitti: After the Steampipe conversion, I am still having random issues with my TF2 servers randomly disappearing from

[hlds_linux] TF2 Servers randomly missing from server browser

2013-06-09 Thread Miika
After the Steampipe conversion, I am still having random issues with my TF2 servers randomly disappearing from the server browser. Sometimes they all show up, other times some of them are completely missing when searching for them and sometimes all of them do not show up at all! Our servers are

Re: [hlds_linux] Server crashes on map change.

2013-06-09 Thread Erik-jan Riemers
Thats the one thing it doesn't do with us. If it hangs on 100% cpu, its usually mid-game. Last time we had crashes on map change was because of replay, but they fixed that issue. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftwar