I have also noticed this. A bigger problem (which exists since the L&W update)
is, that my servers sometimes drop their ENTIRE population because of a
"reliable buffer overflow".
I wasn't yet able to locate the source 100%, but my guess is the conga taunt
>15 players.
Anyone else noticed this?
I've seen this before this update but its been very rare on myself and has
happened twice to me alone in the last few weeks.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Weasels Lair
Sent: Thursday, June
Hmmm.. trying to figure-out if this is just my TF2 server(s), or something
bigger.
But, ever since today's update - I'm a getting a lot of issues with client
connections timing-out, etc.
The server never crashes - it just keeps running.
But the clients get the "connection problem" warning in the up
We've released a mandatory update for TF2. The notes for the update are below.
The new version number is 2298883.
-Eric
-
- Added a new startup music track from Expiration Date
- Fixed a client crash related to the B.A.S.E. Jumper
- Fixed an exploit
We're working on another mandatory update for TF2. We should have it ready very
soon.
-Eric
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
5 matches
Mail list logo