Re: [hlds_linux] [hlds] Mandatory TF2 update coming

2015-10-29 Thread Alexander Corn
I'd argue that not counting points on *any* servers is a glitch. The rewards are untradable, so please open them up to community servers. On Thu, Oct 29, 2015 at 9:06 AM, Chase Cochran wrote: > Here’s a glitch: contracts don’t count points on Virginia servers > > > > >

Re: [hlds_linux] Mandatory TF2 update released

2015-10-06 Thread Alexander Corn
I had to check the Valve Invasion servers to see what tags they were running. On Tue, Oct 6, 2015 at 11:37 PM, Matthias "InstantMuffin" Kollek < proph...@sticed.org> wrote: > Wait, how do you know that? Was there an announcement telling about the > tag? > > On 07.1

Re: [hlds_linux] Mandatory TF2 update released

2015-10-06 Thread Alexander Corn
It looks like you'll need community_update in your sv_tags to get Quickplay traffic for Invasion maps. Glad we're in Valve's thoughts and that they kept us apprised. On Tue, Oct 6, 2015 at 8:43 PM, Eric Smith wrote: > We've released a mandatory update for TF2. The

Re: [hlds_linux] [hlds] Mandatory TF2 update coming

2015-08-28 Thread Alexander Corn
I'm pretty sure you do something like +app_update 232250 -beta prev_version in SteamCMD's command line. On Fri, Aug 28, 2015 at 7:50 PM, Ross Bemrose rbemr...@gmail.com wrote: As a reminder, how do servers use branches again? On 8/28/2015 7:49 PM, Eric Smith wrote: ...adding the HLDS list,

[hlds_linux] TargetID Team Restrictions

2014-10-30 Thread Alexander Corn
While you guys are revamping the TargetID system, I'd like to place a small request. Could a server cvar please be added to enable TargetIDs to show for enemies? This would be incredibly useful for trade servers and the like. Alexander Corn Dr. McKay http://www.doctormckay.com

Re: [hlds_linux] Temporary Quickplay changes ... 8 months later

2014-10-24 Thread Alexander Corn
Thank you for proving my path of least resistance point. You could always (and still can) just open the server browser and type valve in the tags box. On Oct 24, 2014 5:42 AM, Stefan `Sec` Zehl s...@42.org wrote: Hi, On Thu, Oct 23, 2014 at 18:47 -0400, Alexander Corn wrote: The Quickplay

Re: [hlds_linux] Temporary Quickplay changes ... 8 months later

2014-10-24 Thread Alexander Corn
This could be easily solved by simply enabling the box by default for a player's first 5 hours or so of playtime, then unchecking it (or presenting them with a dialog prompting them to disable it to check out the community aspect of TF2, which they could decline). McKay -Original

Re: [hlds_linux] Temporary Quickplay changes ... 8 months later

2014-10-23 Thread Alexander Corn
Here's a free bump since I didn't check the list in a little while. The Quickplay change was the single most harmful change in the history of the game. Gamers are notoriously lazy and entitled. They want their game to start *now*, before the loading screen even goes away. They're going to take

Re: [hlds_linux] HLSW Alternatives

2014-08-29 Thread Alexander Corn
If you want my advice, install SourceIRC. This will allow you to issue admin commands via an IRC channel, and you can set up others with access to only certain commands so you don't need to give out your rcon password to all your admins. SourceIRC can also be set up to relay chat to/from an IRC

Re: [hlds_linux] [hlds] New SteamID format for TF2

2014-08-28 Thread Alexander Corn
Dan, have you ever listened to developer commentary in any video game that was ever made? Time and time again, developers need to create hints to point players in the right direction. Ever played Portal? Do you remember how in the earlier levels that teach you how to fling, the spot on the wall

Re: [hlds_linux] [hlds] New SteamID format for TF2

2014-08-28 Thread Alexander Corn
. People generally go the way of less clicks. That's all there is to it. It's not a question of intelligence, it's a question of laziness. Dr. McKay www.doctormckay.com On Thu, Aug 28, 2014 at 3:41 PM, dan needa...@ntlworld.com wrote: On 28/08/2014 19:22, Alexander Corn wrote: Dan, have you

Re: [hlds_linux] [hlds] New SteamID format for TF2

2014-08-27 Thread Alexander Corn
How, exactly, do you expect people to get players on their servers when about 45% of people probably don't even know that the server browser exists? Dr. McKay www.doctormckay.com On Wed, Aug 27, 2014 at 10:30 AM, dan needa...@ntlworld.com wrote: On 27/08/2014 15:14, Frank wrote: It would

Re: [hlds_linux] [hlds] New SteamID format for TF2

2014-08-27 Thread Alexander Corn
, is much smaller and is simply labeled Servers. Tell me this, why are you just a contrarian? You absolutely always have to contradict everything. Dr. McKay www.doctormckay.com On Wed, Aug 27, 2014 at 11:06 AM, dan needa...@ntlworld.com wrote: On 27/08/2014 15:59, Alexander Corn wrote: How

Re: [hlds_linux] [hlds] New SteamID format for TF2

2014-08-27 Thread Alexander Corn
on. 2014-08-27 19:06 GMT+04:00 dan needa...@ntlworld.com: On 27/08/2014 15:59, Alexander Corn wrote: How, exactly, do you expect people to get players on their servers when about 45% of people probably don't even know that the server browser exists? Right, because only a guy who

Re: [hlds_linux] [hlds] New SteamID format for TF2

2014-08-26 Thread Alexander Corn
The Quickplay change was supposed to be a temporary measure, but it's not looking very temporary while Valve servers suck up about 45% of traffic. Dr. McKay www.doctormckay.com On Tue, Aug 26, 2014 at 8:03 PM, Paul ubyu@gmail.com wrote: Couldn't have said better myself. I hate to say

Re: [hlds_linux] [hlds_announce] New SteamID format for TF2

2014-08-22 Thread Alexander Corn
http://steamcommunity.com/profiles/[U:1:46143801] On Aug 22, 2014 7:03 PM, Gordon Reynolds thisisgordonsem...@gmail.com wrote: Is there any way to get a user's community URL from these unique IDs? I have a plugin that lets me know who's joining/leaving - with a click that lets me see their

Re: [hlds_linux] [hlds] Can we have a Quickplay Status report, please?

2014-06-05 Thread Alexander Corn
Hallowed are the Ori. Dr. McKay www.doctormckay.com On Thu, Jun 5, 2014 at 11:08 PM, Weasels Lair wea...@weaselslair.com wrote: Excuse me? I will eh ... make maybe US$20 this month in revenue from the non-video/banner ads I am running. I've been doing dedicated servers of one form or