If they even took a small step towards addressing the problem I'd be back
on board for hosting Valve games. I left TF2 a while back because the QP
changes made it impossible to recruit community members to replace those
that sadly left. Community churn is natural.
Unlike custom game mode servers t
Jason Ruymen wrote:
> The Killing Floor Linux Dedicated Server is now available. Run
> hldsupdatetool with the game command killingfloor to receive the files.
>
Isn't this the wrong group to posting this stuff?
I thought this group was only for the Source dedicated server.
___
Andrey Egorov wrote:
> Killing Floor will relase tomorrow. I think, it good idea will relase
> Killing Floor dedicated server earlier. Hey, Tripware, you plan will
> relase dedicated server?
I'm pretty sure that Killing Floor is based on Unreal technology, not
Source.
Wrong maili
Adam Thorn wrote:
> Hey Guys,
> Have any of you been having random server crashes or ping spikes.
I can confirm this is not a issue with unmodded L4D servers.
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http
Thank you, Kaspars!
I had been using a normal cron in the past just to restart the server
every day at 1PM GMT (Least likely time people would be on the server).
This gives me a new way of scheduling restarts to check for updates.
Many thanks!
~Ash-Fox
Kaspars wrote:
> first of all, c
Kaspars wrote:
> I actually modified srcsds_run script to not run ./steam on startup, but
> left in the -autoupdate option, so the server restarts on changemap and made
> a custom crontab script, that updates game every hour... this speeds up
> things and server doesn't get empty on every update
>
6 matches
Mail list logo