Re: [hlds_linux] Temporary Quickplay changes .. 27 months later

2016-05-10 Thread Ash .
If they even took a small step towards addressing the problem I'd be back on board for hosting Valve games. I left TF2 a while back because the QP changes made it impossible to recruit community members to replace those that sadly left. Community churn is natural. Unlike custom game mode servers t

Re: [hlds_linux] Killing Floor Linux Dedicated Server available

2009-05-15 Thread Ash-Fox
Jason Ruymen wrote: > The Killing Floor Linux Dedicated Server is now available. Run > hldsupdatetool with the game command killingfloor to receive the files. > Isn't this the wrong group to posting this stuff? I thought this group was only for the Source dedicated server. ___

Re: [hlds_linux] Killing Floor Dedicated Server

2009-05-13 Thread Ash-Fox
Andrey Egorov wrote: > Killing Floor will relase tomorrow. I think, it good idea will relase > Killing Floor dedicated server earlier. Hey, Tripware, you plan will > relase dedicated server? I'm pretty sure that Killing Floor is based on Unreal technology, not Source. Wrong maili

Re: [hlds_linux] Steam/VAC/Valve Issues?

2009-03-26 Thread Ash Fox
Adam Thorn wrote: > Hey Guys, > Have any of you been having random server crashes or ping spikes. I can confirm this is not a issue with unmodded L4D servers. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http

Re: [hlds_linux] Problems with updates on Server start...

2009-03-21 Thread Ash Fox
Thank you, Kaspars! I had been using a normal cron in the past just to restart the server every day at 1PM GMT (Least likely time people would be on the server). This gives me a new way of scheduling restarts to check for updates. Many thanks! ~Ash-Fox Kaspars wrote: > first of all, c

Re: [hlds_linux] Problems with updates on Server start...

2009-03-21 Thread Ash Fox
Kaspars wrote: > I actually modified srcsds_run script to not run ./steam on startup, but > left in the -autoupdate option, so the server restarts on changemap and made > a custom crontab script, that updates game every hour... this speeds up > things and server doesn't get empty on every update >