It would ruin the spy during a tournament but play as a spy in on a
public server and you'll die to your own team every single round.
On 29/09/2007, Ryan Veltidi <[EMAIL PROTECTED]> wrote:
> Not true, many people still do well as Spy, it just requires being
> even more stealthy.
_
http://www.steampowered.com/v/index.php?area=news&archive=yes&id=859&cc=--
Removed revert command, as it was being used to change restricted cvars
On 19/12/06, Aaron T Hibberd <[EMAIL PROTECTED]> wrote:
Well honestly alias wont get any where due to the invention of the revert
command and well i
I quite like authing to play a single player game as I know the
alternative is to put the CD of the game I want to play into the drive
making it just a little more scratched each time. So many old games
that I can't play because of protection.
However I find it strange that if I pull out my netwo
I'm not saying that they can control a storm. What I'm saying is that
if you are building an authentication system used by hundreds of
thousands of people, 24/7/365, in every continent in the world,
wouldn't it be a good idea to have a mirror up somewhere else?
According to the steam forums this
If you think that a power outage is something that cannot be predicted
or anything done pro actively about I think you need to reconsider.
On 17/12/06, Rikard Bremark <[EMAIL PROTECTED]> wrote:
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
lol t
CORRECTION
HLSW is not able to do reserve slots. The reserve slot in the
properties of a server is so admins can still use HLSW to connect to a
server that looks full.
On 05/12/06, Graham Robinson <[EMAIL PROTECTED]> wrote:
I think it's generally a choice of
VipMod
http://forums.
I think it's generally a choice of
VipMod
http://forums.mattie.info/cs/forums/viewtopic.php?t=6525&postdays=0&postorder=asc
or HLSW. But I don't even know how the reserve slots work in HLSW, I
just know the tab is there when you right click a server.
Is there another alternative out there for
I think they thought exactly like this when blocking client execs.
They presumably thought that sending a client somewhere they didn't
ask to go was an abuse of your powers as an admin.
On 04/12/06, Svensk Ljud & Ljus Produktion <[EMAIL PROTECTED]> wrote:
Since nov. 16 the redirect havent worked
Valve comment to mattie (eventscripts guy)
http://forums.mattie.info/cs/forums/viewtopic.php?t=10300
Hi All-
Here's some elaboration:
There's a new function in IVEngineServer and IServerPluginHelpers called
StartQueryCvarValue that the server can use to query cvars on the
clients. IServerGameDL
I certainly think this cannot be done with evenscripts as there is no
way of stopping a client from dropping their gun
(well there is you can alias the command for dropping a gun but as we
know we admins aren't allowed to do things like that to valves paying
clients since the last update no matte
Anyone who wants set a mani webshortcut to this or rip the pictures is
more than welcome.
You'll probably want to jump straight to 2.html
www.unics.co.uk/help
www.unics.co.uk/help/2.html
Also, make it an advert so people that don't read the motd might read the
advert.
__
m
However please note that this is a mailing list for server problems.
Questions like this should be taken to the steam forums.
On 17/11/06, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
Heres a question I'm having a hard time finding the answer to, When in
gameplay, after entering spectate mode
legal and wrong.
It is a linux server but I'm sure the spray downloading works the same on both.
Graham Robinson
University of Counter Strike
server,unics.co.uk
___
To unsubscribe, edit your list preferences, or view the list
Not to run the source server, I mean just to put on the PC and
download the Linux version of server as he said that was plugged into
the internet.
On 30/10/06, CNU <[EMAIL PROTECTED]> wrote:
Graham Robinson <[EMAIL PROTECTED]> wrote:
> Virtual pc is now free. Can't yo
Virtual pc is now free. Can't you run that on the pc?
http://www.microsoft.com/windows/virtualpc/downloads/sp1.mspx
On 30/10/06, The Roughcut <[EMAIL PROTECTED]> wrote:
--
[ Picked text/plain from multipart/alternative ]
By that you mean a Linux machine right ?? which unfortunately I don't have
I believe you can download the files on a computer that has the
internet and then just move the directory structure over.
On 30/10/06, The Roughcut <[EMAIL PROTECTED]> wrote:
Is there no way for me to get the dedicated server files apart from the update
tool .. ??
I have a PC connected but this
They normally do. Did you know Regime that you could subscribe to the
hlds_announce mailing list and send it to a high priority email
address? Only valve can post to that list and do so when they release
new software. It helps make sure it isn't lost in all the other
mailing list messages.
On 25/
Sure thing.
If you have Mani, update to the latest version, he has a fix in there already.
If you don't have mani then this little addon will stop it and ban the
person trying
http://forums.mattie.info/cs/forums/viewtopic.php?t=8485&start=0&postdays=0&postorder=asc&highlight=&sid=bde58b20ab02778
There are two well publicised third party fixes. Just install one.
And you are still an idiot for posting it, it's been in other threads
that there is a problem. Do you really think they don't know about it?
On 19/09/06, ics <[EMAIL PROTECTED]> wrote:
Just anyone can throw in respawn_entities i
Does your server actually crash? I thought that I was having the same
problem as you on our servers but the players just get stuck at spawn
for 20 seconds before the server just changes map (as if the round
time was 20 seconds with a buytime of 20 seconds).
I think mine might be down to a mani thi
This happens on my server when there are bots but it doesn't run
SrcTV. It does however have mani beta, events and smallstatsme
> I had this issue too and it happened on most maps. I found that it was a
> combination of SourceTV and bots, for some reason it doesn't like them both.
> :/
__
Google has failed me so I hope you can help.
Is there a server variable that will stop players being able to hurt
each other? It has to be a non-cheat var and will be used to a) stop
people killing each other on a garry's mod building server and b) stop
people from killing each other while talking
Thanks for that. And I'm not sure I'm any more enlightened but...
An AIN file is a nodegraph; it can either be automatically generated
or made from info_nodes placed by hand in the level.
http://developer.valvesoftware.com/wiki/Ain
> As for what the AIN files are, I have no clue.
__
10/05, Ben Kennish <[EMAIL PROTECTED]> wrote:
> Graham Robinson wrote:
> > Are the .ain files on a sv_downloadurl link?
>
> No I didn't upload them to the sv_downloadurl place. I was thinking
> that perhaps they are generated / altered on the server itself?
>
> B
Are the .ain files on a sv_downloadurl link?
> Ben
> www.benkennish.co.uk
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Shouldn't be
autoexec.cfg > executes every server restart
server.cfg > executes every map change
Sorry to go back to very basics with you... it is spelt right (the
command and the server.cfg). It sounds dumb but I've done it many a
time.
Graham
On 9/28/05, Mike Norton <[EMAIL PROTECTED]> wrote:
This is no different to counter strike source. You need to set
mp_timelimit in the server.cfg so that it is loaded every round.
Graham
On 9/28/05, Mike Norton <[EMAIL PROTECTED]> wrote:
> --
> [ Picked text/plain from multipart/alternative ]
> First I want to say that beside the not having the fi
I don't know the roadmap for if / when it will be fixed but I can tell
you that it does currently still disconnect the user if the file isn't
there.
On 9/13/05, InspectorGifts <[EMAIL PROTECTED]> wrote:
> This is a multi-part message in MIME format.
> --
> [ Picked text/plain from multipart/altern
This sounds like a fantastic idea to implement. I'm sure the server
admins (maybe not the server owners) would love this as it means we
can move to better deals through other companies, whereas we normally
stay where we are through thick and thin because we don't want to lose
the IP address.
That
I'd pick one off game-monitor
http://www.game-monitor.com/server-stat-image/83.142.49.64:27025.png
On 8/11/05, Dr WeB <[EMAIL PROTECTED]> wrote:
> This is a multi-part message in MIME format.
> --
> [ Picked text/plain from multipart/alternative ]
> Hello,
>
>
>
> We just launched our game-server
But if VAC / Steam has been updated to not let the GDC cheaters into
CSS doesn't that mean that they haven't played on a secure server
while it can be detected and they won't be banned? I thought the whole
point of delayed bans were to not let the cheaters know that their
cheats don't work?
Please
With all due repect I wouldn't like Alfred to stop building automatic
deletion into the SRCDS just because you knew about the problem.
Thanks for that Alfred, it will be one less thing on my list each week.
Graham
On 7/26/05, Ronny Schedel <[EMAIL PROTECTED]> wrote:
> Old known problem, just del
I forgot to actually mention that I did delete my 344MB of sprays and
it does seem to have made a difference to my server. I might make a
point of deleting them weekly (that was 2.5 months worth as it's a
fairly new server).
Graham
On 7/26/05, Kyle Milnes <[EMAIL PROTECTED]> wrote:
> Hi Bart,
>
>
Before I delete 7423 files from my server.. is it OK then to delete
EVERY file from this directory?
Graham Robinson
University of Counter Strike
> > Our solution at the moment is to simply delete all content in the downloads
> > folder and/or set sv_allowupload to zero, but you g
34 matches
Mail list logo