A required update for Team Fortress 2 is coming later today.
Jason
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bones for Pyro's chicken hat
- Added 2 new game startup songs
Community Mapmaker requests:
- Implemented InputSetSetupTime() for team_round_timer (was in the .fgd but
never implemented)
- Added SetDispenserLevel input to cart dispenser (1, 2, or 3)
Jason
A required update for Left 4 Dead 2 has been released. Please run
hldsupdatetool to receive the update. The specific changes include:
- Fixed players getting a bad spawn position after a level transition
Jason
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A required Team Fortress 2 will be arriving later today.
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A required update for Team Fortress 2 is now available. Please run
hldsupdatetool to receive update. The WAR is on!
Jason
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A required update for Team Fortress 2 and Day of Defeat: Source is on the way.
It should be live in about an hour.
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the key
correctly
- Fixed dispenser not healing players at the correct rate if it's upgraded
while the players are already touching the dispenser
- Fixed exec'ing the .cfg file for a class change before the player has
actually changed class
Jason
Survivor Bots would sometimes become unresponsive in Scavenge
games
- Updated subtitle localization files for Hungarian, Portuguese, Romanian and
Russian
- Fixed exploit that allowed players on the Infected team to spawn directly
next to the Survivors
Jason
A required update for Left 4 Dead 2 is on the way. It should be live in about
20 minutes.
Jason
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entries drawing the wrong type of icon in the
selected item name label
- Game mode selector on main menu now takes keyboard input
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The Left 4 Dead 2 Dedicated Server files are now available on Steam. Use the
game name left4dead2 from hldsupdatetool to download them. These are not the
final set of files, so there will be another small update before the game is
released.
Jason
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by searching .., . and $PATH
- Added -steambin option to specify location steam, overrides search
- Added -steamverify option to add -verify_all when updating with steam
Jason
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using -autoupdate
- srcds_run will now automatically add the +map option to the command line
unless +map is specified
Jason
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A required update for Team Fortress 2 is on the way. Should be live in a
couple of hours.
Jason
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Jason
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As you've already seen, the dedicated server files for the Left 4 Dead 2 Demo
are now available. The game name is left4dead2_demo. We're still doing some
final checks for the client, but that should be going live soon.
Jason
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A required update for Team Fortress 2 is on the way. It should be live in
about 30 minutes.
Jason
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As is customary, this update has been delayed. It should still happen today,
but we're not sure what time it will be ready.
Jason
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen
Sent
And the update is back on. Should be live in about 30 minutes. Really.
Jason
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen
Sent: Wednesday, October 14, 2009 10:42 AM
To: 'Half-Life
to support 8 cp/track links (was previously 4)
Jason
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mm_dedicated_search_maxping available to allow users to set the maximum
acceptable ping for a dedicated server. The default has also been lowered
150ms, down from 300ms
- Fixed an issue where rescue closet doors could be opened in Crash Course in
Versus mode
Jason
for Crash Course now available
- Fixed achievement issues in Crash Course
- Fixed dedicated servers not updating correctly to master server
- Increased the timeout to fallback to listen server when searching for a
dedicated server to 45 seconds
Jason
, pipe bombs and
other items will now be identical for the second round of a chapter
- Matchmaking has had several improvements to make finding and joining games
even faster
- Ten all new Crash Course achievements have been added
Jason
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is depreciated)
- Updated shared libraries and DLLs preventing dedicated servers listing
correctly, appearing on Steam groups, and being found via sv_search_key
Jason
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A required update for TF 2 is on the way. It should be live within the hour.
Jason
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game event
* Added flag to allow CTF map authors to turn off the Overtime mode when timers
expire
* Added IgnitePlayer input to TFPlayer
Jason
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A new required update for Team Fortress 2 is now available. This is a tiny
update that fixes a few problems from today's previous update. The specific
changes include:
- Fixed missing health drain attribute for the Blutsauger
- Fixed missing Misc slot in the Soldier loadout
Jason
pickups not to be shown
- Added support for client explanations of backend inventory manipulation
Jason
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A required update for Team Fortress 2 is on the way. Should be live in about
one hour.
Jason
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active flag
Community requests:
- Added the ability to set a parent for the item_teamflag entity
- Added OnPickUpTeam1 and OnPickUpTeam2 outputs to the item_teamflag entity
- Added intro movie .mp3 files to the sound/misc folder
Jason
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- Fixed HUD carried image for the TF_FLAGTYPE_ATTACK_DEFEND and
TF_FLAGTYPE_INVADE CTF game modes using the wrong team color
- Fixed dropped flag for the TF_FLAGTYPE_INVADE CTF game mode using the wrong
skin
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And I was wrong about the optional part for Team Fortress 2. The TF 2 update
is required.
Jason
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen
Sent: Friday, August 21, 2009 2:26 PM
Another required update for Team Fortress 2 and Day of Defeat: Source is on the
way. Should be live in about an hour or less.
Jason
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properly
- Removed two more text messages for TF_FLAGTYPE_ATTACK_DEFEND CTF game mode
Jason
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There will be a required update for TF2 and DoDS released later today. It
should be available within the hour.
Jason
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validated properly in class loadout
slots.
Community requests:
- Removed centerprint texts for TF_FLAGTYPE_ATTACK_DEFEND CTF game mode.
- Changed TF_FLAGTYPE_ATTACK_DEFEND capture reward from 30 kills to 1 capture.
* The Day of Defeat: Source update is required due to engine changes.
Jason
touches it, or if the flag falls into it.
* The DoDS update is needed for the new engine changes. No client changes have
been made.
Jason
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-on campaigns
- Bug fixes and enhancements for Novint Falcon controller
Jason
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The Linux dedicated server for Counter-Strike 1.6 has been updated. The
specific changes include:
- Fixed Linux hltv reporting maxplayer count of 0
Jason
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The Linux dedicated server for Counter-Strike 1.6 has been updated. Please run
hldsupdatetool to receive the update. The specific changes include:
- HLTV doesn't load fully
- No master servers found on game launch
Jason
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searching for another.
- Restored Find a Game Lobby/Find a Game in Progress to the Create Lobby screen
available from the Lobby Browser.
- Updated localization text.
- Fixed an issue where VPK.EXE would not extract all files.
Jason
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file onto the VPK tool to have it extract it
for you.
- Detail.vbsp and lights.rad have been added to the distribution.
Note that the Linux Steam objects have been renamed. This shouldn't cause any
issues.
Jason
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, but hopefully not by much. So for
now, sync up the TF 2 content that's available to get your server ready
:)
Thanks,
Jason
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rcon commands with empty strings like:
rcon sv_password
- Exploit fix related to join_team
Jason
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instances of the
dedicated server running on a multi-processor machine. The affinity is
still set to CPU 1 for clients and listen servers
- Fixed crash on startup
- Fixed crash caused by .dlls being loaded from the user's path, instead
of from the install directory
Jason
- Fixed third-person sniper aim animation not matching player's view
exactly
- Fixed achievements and stats being awarded when watching other
player's demos
- Fixed rare server crash due to data corruption in networking
- Fixed a case where some sounds had incorrect volumes
Jason
and row bunching up in server browser
- Fixed a rare bug where the wrong launcher.dll was being used to launch
the game
- Fixed teleporter/spawn doorway exploit
Jason
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- Improved startup network initialization to catch issues with server
firewalls popping up in the background
- Fixed a sound corruption issue which could cause audio popping
- Fixed achievement storage issues that caused a problem with the Head
of the Class achievement
Jason
behave properly when bound
directly to keys
Jason
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more cases of server redirection
CS/CZ
- Added -nobots option to allow forced override of bots on servers
Jason
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A required update for Team Fortress 2 is on the way. Should be live in about
an hour.
Jason
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in-game.
* Updated ripple effects for water drips to improve performance.
Jason
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advertising for public lobbies
- Restored the ability to vote for a new campaign in Versus mode
Jason
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which fires outputs for Coop, Versus or Survival
depending on what game mode the map is loaded in
- Updated tutorial_standards example map, repackaged as 'Dead Line' campaign
example add-on
- Sample content now includes source files for official maps
Jason
and airblast knockback on disguised Spies, so that
they can once again be knocked back
Missed notes from previous update:
- The Ambassador no longer penetrates buildings
- Removed the movement speed penalty on The Razorback
Jason
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A required update for Team Fortress 2 is on the way. It should be live in
about an hour.
Jason
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-A-Nature Flamethrower air blast knockback effects no longer work on
disguised spies
- Fixed disguised Spies showing the wrong teleporter effects when using an
enemy teleporter
Jason
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A required update to Team Fortress 2 is on the way. It should be live in about
an hour.
Jason
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blood effects
- Fixed players killed by flaming arrows not showing the appropriate death icon
Jason
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A required update for Team Fortress 2 is on the way. It should be live in
about an hour.
Jason
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distinguish them
- Identified feign deaths in the events sent to server logs
- Fixed server crash related to the Jarate
Jason
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A required update for Team Fortress 2 is on the way. Should be live in about
an hour.
Jason
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A Cut Above achievement
- Fixed the backpack icon appearing over the Could not connect to Steam
message in the client inventory
- Fixed German localization string for respawning players showing %1
Jason
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A required update for Team Fortress 2 is coming later today. No specific ETA
yet, but it should be out in the next few hours.
Jason
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death
animation
Jason
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to 0,
it'll prevent clients from using the wait command
Jason
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen
Sent: Thursday, May 21, 2009 5:36 PM
To: 'hlds_linux@list.valvesoftware.com'; 'h
The Killing Floor Linux Dedicated Server is now available. Run hldsupdatetool
with the game command killingfloor to receive the files.
Jason
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The Win32 version of the Killing Floor dedicated server is now available. To
download the files, run hldsupdatetool, using the game name killingfloor. A
Linux version is planned for the Killing Floor dedicated server, but is not
ready yet.
Jason
future features
Jason
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match making issue affecting Vista64 users
Jason
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variables for server logging
Jason
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personal time, not the
team best time
- Show the player's best time in the scoreboard
- Removed Survival exploits from The Terminal, Last Stand, The Crane, The
Boathouse and The Warehouse
- Fixed tanks sometimes not spawning after 15-20 minutes
Jason
a heartbeat
- Simplified setting of game mode
- Removed convars director_no_human_zombies and director_holdout_mode
- Added mp_gamemode [coop,versus,survival]
General:
- Added lobby join and leave messages
Jason
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with awarding medal achievements
- Corrected ghost icons appearing survival scoreboard
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in the player count for pings
- Fixed HLTV staying in players list even after disconnect
- Fixed server hang when a user connects with a specially crafted info string
- Fixed occasional crash under Linux on startup for SMP machines (Linux)
- Cleaned up hlds_run script (Linux)
Jason
A required update for Team Fortress 2 will be released later today. Probably
in the next 30 minutes or so.
Jason
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Steam connection problems would cause some unlocked
items to be unusable
- Fixed the custom crosshair menu not clearing itself when None is selected
for non-English clients
- Fixed warning about not being able to execute skill1.cfg when starting the
dedicated server
Jason
than what was selected in the lobby
- Renamed the tags for sv_search_key to use key: in the server tags instead
of sv_search_key. This should help with issues of the 63 character limit of
server tags
- Fixed an occasional server crash related to voting
Jason
with an INVALID_STEAM_TICKET rejection
- Added a message to the server console to show when the server has reconnected
to Steam
Jason
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a crash on exit in Vista 64
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.
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with
-NoQueuedPacketThread.
Jason
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Try re-running the update command. We missed a file when the update was
initially released, but it is available now.
Jason
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Zuko
Sent: Friday, March 13
master server issue with Linux fork mode that affected availability of
Valve dedicated servers
- Tank melee attack can now hit multiple Survivors in one swing
Jason
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. Removed the preference to
match to games according to the player progressing through all campaigns
- Games in a finale are now joinable via the Friends and Steam Group games list
Jason
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with -NoQueuedPacketThread in the command
line as a temporary work-around.
Jason
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.
Jump height should now match the prior-to-last-update heights
Added tf_clamp_airducks convar, set to 1 by default
- Setting it to 0 will remove all constraints on ducking while in the air.
Useful for servers running RJ challenge maps.
Jason
A required update for Team Fortress 2 will be released later today, hopefully
within the next hour or two.
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in an invalid
area.
- Fixed a few bad overlay assignments and other minor issues.
Jason
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A required update for Team Fortress 2 is on the way. It should be live in
about 30 minutes.
Jason
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taunt kill is
used on a target
- Fixed Force-A-Nature description not fitting inside the item window
- Fixed the Axtinguisher
Jason
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The Scout update should be live in about an hour or hopefully less from now.
Jason
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of DontWannaName!
Sent: Tuesday, February 24, 2009 6:30 PM
To: Half-Life dedicated Win32
for a class called map.
- Fixed item model panels not using team skins.
- Fixed obscure bug where spectators were able to carry the flag.
Jason
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An optional update to Team Fortress 2 is now available. Please run
hldsupdatetool to receive it. The specific changes include:
- Fixed loadout exploit
Jason
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We're hoping to have a fix for the SteamID change live within about an hour.
This will be an optional update.
Jason
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, and Source mods running
the current Orange Box engine
- Reverted the change that capped rate at 3
Jason
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flashes shell ejections still playing when viewmodels are
hidden
- Server tags can now be used to include or exclude servers from the list
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