Re: [hlds_linux] Logging rcon commands on CS:S

2006-04-16 Thread Kyle Lutze
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 try adding >> log.file to the end of the line you use to start CS:S, and then have all rcon commands show up in console. then, you can grep log.file and take out all the rcon lines into a different log file. A little long winded, but I believe it wo

Re: [hlds_linux] Server wont load VAC after last Update - mailing list etiquette [OT]

2006-03-22 Thread Kyle Lutze
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Martin Zwickel wrote: > -- > On Tue, 21 Mar 2006 22:57:09 -0600 > Stuart Stegall <[EMAIL PROTECTED]> bubbled: > >> This is a multi-part message in MIME format. >> -- >> [ Picked text/plain from multipart/alternative ] >> While on the now hijacked subje

Re: [hlds_linux] Server wont load VAC after last Update

2006-03-21 Thread Kyle Lutze
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Admin wrote: > After the last Steamupdate my Gameservers wont load VAC. > This was befor the last Update same problem pls Fixit Soon Cheater are not > welcome in my life > when you start a new subject, please don't do it by replying to a different thr

Re: [hlds_linux] reporting bugs (question to valve/alfred)

2006-02-10 Thread Kyle Lutze
ok, I'll mention again what I've mentioned before. I've contacted quite a few people off list. everybody said they would set one up and help me out, one came through. the problem with his system was it was not very reliable at all. Alfred said he would not officially endorse it, but if it was main

Re: [hlds_linux] Source and HL1 dedicated server Beta available

2006-02-01 Thread Kyle Lutze
alfred: is it possible to add a debug mode or verbose so people can get logs with more information when it does crash? I would be running my server and helping test but I'm currently trying to redo it. Kyle ___ To unsubscribe, edit your list preferenc

Re: [hlds_linux] reporting bugs (question to valve/alfred)

2006-01-21 Thread Kyle Lutze
Ok, for setting up a bugzilla, I would love to help get it going, but I do not have any servers that I can donate at this time. If somebody wants to contact me off list to try and set one up that would be cool. I have one pending request out, but don't know what's happening there yet. Also, please

Re: [hlds_linux] reporting bugs (question to valve/alfred)

2006-01-16 Thread Kyle Lutze
Hell, I'm sure a lot of people would be willing to host it / post bugs properly and manage duplicated threads on their own time, alfred: you think it's worthy? I at least think it would be a great, if not just to let people know what's being worked on and to keep track of the status. Kyle Stan

Re: [hlds_linux] Memory usage

2006-01-08 Thread Kyle Lutze
I'm curious, why don't you guys try running in a quota'ed environment so *ds can't use more than 30% of your cpu and no more than 150megs of ram. Also, run it in gdb, so gdb ./srcds or whatever, then in gdb go run +all -options +here make sure it won't restart on crash when it crashes, run backt

Re: [hlds_linux] motd.txt not working

2005-11-12 Thread Kyle Lutze
m0gely wrote: Ben Kennish wrote: Well in my case it was the character limit causing problems but this is very interesting anyway. I wonder why Valve aren't using a pre-existing rendering engine such as Gecko / IE to save these kinds of problems? AFAIK, the game uses IE. I believe Alfred ha