Everything starts up beautiful, but players will get spawnpoints outside map or inside objects that eventually crashes the server.
AMD / Default Slackware 10 DataTable warning: player: Out-of-range value (nan) in SendPropFloat 'm_vecVelocity[0]', clamping. DataTable warning: player: Out-of-range value (nan) in SendPropFloat 'm_vecVelocity[0]', clamping. DataTable warning: player: Out-of-range value (nan) in SendPropFloat 'm_vecVelocity[0]', clamping. Dropped cruzer from server Reason: Disconnect by user. Infinite values from vphysics! Infinite values from vphysics! Infinite values from vphysics! <-> Anyone else seen this ? _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux