Has any one else been getting this error:
terminate called after throwing an instance of 'std::logic_error'
what(): basic_string::_S_construct null not valid
It occurs at server start, right after a map has been selected. It is
happening on a vanilla server with only SourceMod installed.
I also receive this message about waiting on AppInfo update.
On Tue, Oct 29, 2013 at 8:01 PM, cladiron wrote:
> I'm not sure if this is the right location for this since the servers i'm
> talking about are windows.
> I have tried 4 or 5 times to update 3 tf2 servers in 2 different
> locations,
In my server logs, I have this line:
"Using map cycle file cfg/mapcycle.txt."
I've set this file up to use my map cycle.
On May 17th, an update was pushed that included a default mapcycle file in
the tf/ directory
update.20130517.140301.log:2013/05/17 14:03:09 [23953] >f+
tf/mapcycle.txt
This doesn't seem like something that would be "optional" then. I know
Valve doesn't officially support 3rd party add ons, but wouldn't this kind
of change warrant something not so optional?
On Thu, May 2, 2013 at 1:50 PM, Kyle Sanderson wrote:
> Just a warning to those who update. There's a go
Does this have the ability to use gpg passwords?
On Mon, Aug 20, 2012 at 4:49 PM, Didrole wrote:
> Hi guys, I wasn't happy with how SteamCMD works and made an alternative
> tool to it.
> I think some of you might be interested by it so here is its URL:
> http://didrole.com/UpdateTool/
> I haven'
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