Are framerates that high really needed? What sort of latency difference
would it make in game? Is that the difference between 15 latency and 35
latency? Also does this reduce the # of daemons you can run on the the
box?
Thanks
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTE
My guess I that this has to do with the fact that you're running 5.4 and
using amd64 code. Amd64 has had some stability bugs in the 5.x branch,
have you tried this w/5.3?
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Bart King
Sent: Thursday, April 21, 2
If those same maps run on a windows srcds server then the maps weren't
compiled for Linux(*nix) etc...
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Bart King
Sent: Monday, March 21, 2005 3:12 PM
To: hlds_linux@list.valvesoftware.com
Subject: [hlds_linux
Why is send() returning that value though ? Was the daemon not built
robustly enough to handle unexpected errors?
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred
Reynolds
Sent: Tuesday, February 08, 2005 12:37 PM
To: hlds_linux@list.valvesoftware.co
fxp cards and still se chokespikes.
/Bjorn
On Thu, 3 Feb 2005, Reza A. Ambler wrote:
> Hello,
> The FXP drivers have always known to be the best for minimizing
> cpu usage, and keeping low latency on high loads. However, you can
> further increase this performance on FreeBSD (pr
Hello,
The FXP drivers have always known to be the best for minimizing
cpu usage, and keeping low latency on high loads. However, you can
further increase this performance on FreeBSD (probably Linux too, but
not my forte) by using device polling.
http://www.freebsd.org/cgi/man.cgi?query=po
linux@list.valvesoftware.com
Subject: RE: [hlds_linux] Massive Lag Spikes
It would be nice with a link to the tutorial... ;p
/Bjorn
On Tue, 1 Feb 2005, Reza A. Ambler wrote:
> I use linux_base-rh-9, and get about 30-40 latency on an Athlon XP
2500+
> with 256MB ram, and about 14-16 players.
>
> H
Reza A. Ambler wrote:
>I run FreeBSD 5.3 w/Red Hat 9 emulation. With a modified kernel too,
and
>I'll have tutorial url soon just have to finish it up.
>
>-Original Message-
>From: [EMAIL PROTECTED]
>[mailto:[EMAIL PROTECTED] On Behalf Of James
>Bowling
>Sent:
linux@list.valvesoftware.com
Subject: RE: [hlds_linux] Massive Lag Spikes
Reza,
Just out of curiosity, what version of FreeBSD are you running? What
linux_base are you running?
Thanks,
Owen
-Original Message-
From: Reza A. Ambler [mailto:[EMAIL PROTECTED]
Sent: Monday, January 31, 2005 9:20
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Drop fedora, run FreeBSD. SRCDS runs excellently on FreeBSD and I can point you
to a tutorial if you're interested. and no this is not a Fedora is lame flame,
but in my expierience SRCDS has run perfectly on lesser hardware with no issues
on FreeBS
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Hi,
My SRCDS server crashes everytime I load the map de_speedball_b2.bsp. I
uploaded this map from my computer, which I downloaded as a result of playing
on another server. If I create a server o
I notice that srcds_amd continually has been using more and more ram (up
to 183mb) over time, even though there aren't always players on the
server. I think this is due to memory leaks as noted in prior mailing
posts, but I'm wondering if anyone knows of a way to recover this leaked
memory. Or is t
Is there another port you explicitly block to stop this program, if so
what # is it?
-Reza
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
[EMAIL PROTECTED]
Sent: Monday, December 20, 2004 1:05 PM
To: [EMAIL PROTECTED]
Subject: RE: [SPAM] [hlds_linux] reje
This is a multi-part message in MIME format.
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[ Picked text/plain from multipart/alternative ]
Hello all,
I'm trying to get CS:S to work properly on my server, but it
keeps giving me a fatal error. I'll post a little background about my OS
and hardware prior to posting the problem.
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