>From the $200 or so million Valve made from HL you would think they could
afford some competent programmers by now. Maybe they hired the employee's
Microsoft fired for dumb mistakes.
- Original Message -
From: "Daniel Stroven" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Sunday, Octo
- Original Message -
From: "Brian A. Stumm" <[EMAIL PROTECTED]>
> On Mon, 15 Sep 2003, Ryan Schulze wrote:
>
> > Brian A. Stumm wrote:
> >
> > >On Mon, 15 Sep 2003, Daniel Stroven wrote:
> > >
> > >
> > >
> > >>Those #'s look awesome, but for security purposes, 2.4.9 is not really
a
> >
- Original Message -
From: "Nander Paardekooper" <[EMAIL PROTECTED]>
> This is a multi-part message in MIME format.
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> Dear Brad,
>
> So RedHat is one of the best OS-es for HLDS servers if i may ask? And then
with those settings?
>
>
- Original Message -
From: <[EMAIL PROTECTED]>
> BlankCan we get some collaboration on diferrent tweaks and such to linux
> boxes to make them perform better? Not just hz=1000 - i mean other things,
> network optimization stuff like that. Anyone have any input on this?
>
>
>
Erik,
I have been banned by Vac for some unknown reason. I have re-installed,
replaced my memory but it says I am banned until 2008. My WonID is: 670319
I have a very old copy of HL as I have had it since the first month of
release. It it possible someone could of hacked my key? What can I do to g
- Original Message -
From: <[EMAIL PROTECTED]>
>I was reading up on some previous posts about CalPop.com, who i was
thinking about going with, but heard some poor >reviews on them. I need a
colocation host with 700gb+ and good burst speed, does anyone have any
suggestions because >calpo
- Original Message -
From: "dune" <[EMAIL PROTECTED]>
> I'm not having a problem with the hyper-threading, just not sure if I
> should leave it on or not. What problem does the 2.6 kernel fix?
>
Fixes the display issue and add's full hyperthreading support. Supposed to
increase the spe
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I currently use AMX on my server which with a plugin allows you to do a snapshot on
the clients side. If there was a way to force the client to upload the screencap to
the server then we could view it
- Original Message -
>From: "Zachary H. Sloane" <[EMAIL PROTECTED]>
>To: <[EMAIL PROTECTED]>
>Sent: Tuesday, July 01, 2003 4:30 PM
>Subject: Re: [hlds_linux] Which server to buy?
>
>Brad, your website doesn't work...just thought i should let you know just
in
>case you didn't already. :)
- Original Message -
From: "Morten" <[EMAIL PROTECTED]>
> Hi
>
> I am planning to buy 3 new servers, but befor i blow all my money on them
> (or my boss').
> Which hardware is best in price / performance at the moment?
> P4, AMD ? Dual? not dual?
> which boards?
> dell / hp servers?
>
>
- Original Message -
From: <[EMAIL PROTECTED]>
> Oh wow - ok default redhat kernel is like 2.6mb i think. I was able to
> recompile mine without alot crap it doesnt need and its now like 760k.
>
> I tried to do a 'mkinitrd' but it said that all the loopback devices are
in
> use? any idea
- Original Message -
From: "kama" <[EMAIL PROTECTED]>
> That depends on what version of hlds you use and what pingbooster option.
>
> If you are using 3.1.1.0 there is a great differance between pingbooster
> and no pingbooster... at least with pingbooster 3... the latency are down
> to 7
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Has pingboost been disabled in the latest release of HLDS? Whether I set it to 1, 2,
3, or not at all there doesn't seem to be a difference any longer. I updated from
3.1.1.0 so retail DoD users coul
- Original Message -
From: "Florian Zschocke" <[EMAIL PROTECTED]>
> Serpent wrote:
> > That's not very acceptable for large game hosting companies. A large
amount
> > of customers love to use HLSW.
>
> I am not sure how this is related to
Those graphs don't show a important item that is needed for comparison. That
being the map. dod_caen doesn't do as much CPU usage as dod_charlie.
Brad
- Original Message -
From: "Steven Hartland" <[EMAIL PROTECTED]>
> - Original Message -
> From: "Eric (Deacon)" <[EMAIL PROTECTE
I have seen this same issue. The latencies and CPU usage are pretty low
below 20 players but once you get above they start to increase drastically.
It has been like this since the first hlds.
Brad
- Original Message -
From: "Eric (Deacon)" <[EMAIL PROTECTED]>
> Steven Hartland wrote:
>
Who are you saying is wrong? The retail version can not connect to a 3.1.1.0
server. Valve changed some stuff with the client side. This is why when you
download 1.0 from them they include the new 3.1.1.1 server.
Brad
- Original Message -
From: "Britt" <[EMAIL PROTECTED]>
To: <[EMAIL PRO
Obviously you have not tested the retail version then.
Brad
- Original Message -
From: "Rick Thompson" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, June 02, 2003 4:49 AM
Subject: RE: [hlds_linux] HLDS 3111c
> --
>
> >
> >One of the issues tho is that the commercial version c
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