T (+tv_port) if you want Source TV
>> to work (probably not). REPLAYPORT isn't even used on TF2 anymore and I'll
>> remove it from wrench in the future.
>>
>> Whatever your assign to STEAMPORT, the server will use N+1, because bugs.
>>
>>
>>
>&
Hi guys,
I just got into srcds and set up my first cloud server using Mr Molina's
great wrench tool. Now that my vanilla L4D2 server is running, I was busy
configuring the firewall to allow clients to connect. I noticed the server
is accepting connections on port 26006 (opposed to -steamport 26005
Hi,
I had the exact same issue last year. Using the e1000 adapter solved the
problem indeed. Just replying so that this workaround gets more attention!
Kr,
Thibaud
2012/5/5 Peter Reinhold
> On 02.05.2012 22:12, Peter Reinhold wrote:
>
> For anyone interested, I resolved this issue (and it had
Hi,
I've got several servers running in a VMware environment as well, and I've
been having an issue with the master server as well. After capturing the
traffic to the master server on different TF2/L4D2 servers, I noticed that
virtual machines with the VMXNET3 vNIC did not connect to the master
se
ver (ics)
>
>
> --------------
>
> Message: 1
> Date: Sun, 9 Oct 2011 23:20:28 +0200
> From: Thibaud Van Hissenhoven
> To: hlds_linux@list.valvesoftware.com
> Subject: [hlds_linux] L4D2 - Ignored by Master Server
>
Hi all,
Soon I'm hosting a LAN party and we'd like to be able to have some dedicated
servers running. Out of the three configured servers, currently one is
refusing to show up in the Steam Group Server list you get in the bottom
right corner in the main menu of L4D2. I've been struggling with the
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