Re: [hlds_linux] Team Fortress 2 Update Coming

2009-10-14 Thread Wiktor Deresz
VAVLá´± ^That's the way you do it. On Wed, Oct 14, 2009 at 10:46 PM, Nightbox alexandrualexa...@gmail.comwrote: Good news. 2009/10/14 Jason Ruymen jas...@valvesoftware.com And the update is back on. Should be live in about 30 minutes. Really. Jason -Original Message-

Re: [hlds_linux] hlds update 23/10: forcing cl_updaterate to 20?

2008-10-23 Thread Wiktor Deresz
Set it to 100. Anything above 100 makes it reset to 20. On Thu, Oct 23, 2008 at 9:27 PM, Marcel [EMAIL PROTECTED] wrote: Some players complain about bad ping. I saw that the cl_updaterate will be forced to 20 if they chose a higher value than the server's sv_maxupdaterate. example server:

Re: [hlds_linux] Stalemate rounds back when timelimit reached

2008-06-21 Thread Wiktor Deresz
It depends on server settings is stalemate is triggered on end of stalemated round. 2008/6/20 [EMAIL PROTECTED]: I have seen the stalemate on both cp_ and ctf_ maps just once, but that was it. On Fri, 20 Jun 2008 15:48:03 +0200, Ronny Schedel [EMAIL PROTECTED] wrote: Hello, it seems the