Depending on your maps I'd recommend to keep the .nav files downloadable.
https://developer.valvesoftware.com/wiki/Navigation_Meshes
...they're not just for bots, but also for naming certain areas and for
hostages (a hostage map without its .nav will freeze them to their spot
making it impossible for CTs to lure them to the safe house).
----- Original Message -----
From: "Adam Nowacki" <nowa...@platinum.linux.pl>
To: "Half-Life dedicated Linux server mailing list"
<hlds_linux@list.valvesoftware.com>
Sent: Wednesday, February 15, 2012 9:29 AM
Subject: [hlds_linux] bots and clients trying to download nav files
nav files shouldn't be added to the download list, clients don't need the
nav files to connect and play on a bot enabled server (bots are there to
ease startup in early hours). As it is now if you generate nav files (for
maps that don't have them by default) you are forcing clients connecting
to the server to download those nav files. Using sv_downloadurl somewhat
mitigates the issue - two download requests are sent: .nav.bz2 and .nav,
if both fail (404) client gives up.
Is anyone aware of a cvar or source mod plugin that will let remove the
nav files from the download list?
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