That is correct.
With regards to matchmaking, I hope that Valve has fixed replay so that a
24-player server plus replay does not result in an increased_maxplayers tag.
-Original Message-
From: clad iron
Sender: hlds_linux-boun...@list.valvesoftware.com
Date: Thu, 23 Jun 2011 18:46:35
To
Yes, that is fixed in this update (thank you, unannounced mandatory update
from 30 minutes ago).
On Thu, Mar 10, 2011 at 8:07 PM, violentcrimes <
violentcri...@convictgaming.com> wrote:
> Did you fix the crashes from fall damage?
>
>
> On 3/10/2011 8:04 PM, Jason Ruymen wrote:
>
>> A required upd
Yes, I'm seeing the same problem.
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-Original Message-
From: 1nsane <1nsane...@gmail.com>
Sender: hlds_linux-boun...@list.valvesoftware.com
Date: Wed, 7 Jul 2010 00:13:14
To: Half-Life dedicated Linux server mailing
list
Reply-To: Half-Life dedicated Linux serve
This was resolved in the latest optional update.
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-Original Message-
From: Marco Padovan
Sender: hlds_linux-boun...@list.valvesoftware.com
Date: Sun, 27 Jun 2010 17:18:44
To: Half-Life dedicated Linux server mailing
list
Reply-To: evolutioncr...@gmail.com,
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