Re: [hlds_linux] Server not on master list?

2009-07-21 Thread ooksserver
Is that specific to linux hlds? When I run it under windows I don't do this, and the ip shows up in the server status as 10.0.0.12, which is the internal ip of the box. For Windows hlds, that works. I noticed the 127.0.0.1, and was curious about that. You wouldn't believe the people that come a

Re: [hlds_linux] Error! Server verification failed

2005-10-18 Thread ooksserver
I get it from time to time on my server. No clue why, everything else works fine, Internet connectivity is ok. I blame it on cosmic rays or Steam problems or voodoo and just ignore it. Hi, nobody have an idea ? Bool a écrit : If you want verify : 194.146.227.69:27015 (it is an CS 1.6 serv

Re: Re: [hlds_linux] Mario Maps

2005-10-18 Thread ooksserver
If you modify only the entities, the server/client does not consider it to be a different map. The client will download the entity list from the server map automatically. I wonder if it always does this regardless? IOW, will the client always download the server map entity list even if they are th

Re: [hlds_linux] SZ_GetSpace: overflow on Client Datagram ???

2005-10-10 Thread ooksserver
I'm not sure I'd call it normal, but I get it all the time on OP4, OZ, and XDM. I just ignore it. - Original Message - From: "Martin Zwickel" <[EMAIL PROTECTED]> To: Sent: Monday, October 10, 2005 12:41 AM Subject: [hlds_linux] SZ_GetSpace: overflow on Client Datagram ??? -- I get som

Re: [hlds_linux] Server wont show in steam

2005-08-16 Thread OoksServer
What modem/router/firewall are you using? Post your ip and server name so we can look at it. - Original Message - From: "Andreas Kang Schøyen" <[EMAIL PROTECTED]> To: Sent: Tuesday, August 16, 2005 10:02 AM Subject: [hlds_linux] Server wont show in steam When I add my servers IP in s

Re: [hlds_linux] Counter-Strike and Half-Life 1: Engine update

2005-08-09 Thread OoksServer
of us more anal about security also block outgoing unless defined. - Original Message ----- From: "OoksServer" <[EMAIL PROTECTED]> To: Sent: Tuesday, August 09, 2005 6:14 PM Subject: Re: [hlds_linux] Counter-Strike and Half-Life 1: Engine update Translation - we don't n

Re: [hlds_linux] Counter-Strike and Half-Life 1: Engine update

2005-08-09 Thread OoksServer
Translation - we don't need to forward the port because if Traffic will be initiated in an outbound direction, then inbound traffic uses whatever port the router assigns to the first outbound packet. Is this correct? - Original Message - From: "Alfred Reynolds" <[EMAIL PROTECTED]> To: Se

Re: [hlds_linux] Cold Ice Source?

2005-06-15 Thread OoksServer
please tell me you'll include the red vest of mass destruction? I ran CI a very very long time ago Ah, the kamikazi vest :-) That was great - you run up to a couple of people and BANZAIII!! "Ohh, push that button" was another of my favs. And of course the nuke launcher was classic. And t

Re: [hlds_linux] Cold Ice Source?

2005-06-15 Thread OoksServer
I have the dubious distinction of having the Internet's last remaining Cold Ice server still running. ip? :) ooksserver.no-ip.info:27014 However, on the way to work my wife calls to tell me there was a power bump and the monitors are all blank, so it will probably be offline until I get

Re: [hlds_linux] Cold Ice Source?

2005-06-15 Thread OoksServer
Cold Ice was an early HL1 DeathMatch mod back in the days when Counter-Strike was unheard of and Oz and RocketCrowbar reigned supreme (Rocket Crowbar was another excellent mod, but the mod team went in a very strange direction and ruined the mod, and that was the end of Rocket Crowbar). This was b

Re: [hlds_linux] Modifying the ammo amounts?

2005-04-22 Thread ooksserver
Oz, an hl1 mod, allows you to do exactly this. The OZ team is busy porting OZ to HL2DM, so when it comes out you will be able to do this. It is controlled through .cfg files, and is easy to modify. As an alternate, you would have to make your own mode, it only needs to be server side. Severians als

Re: [hlds_linux] Chat not showing up in hlsw - valve/OZ

2005-04-22 Thread ooksserver
Both are suspect at this point. I changed from a win32 OP4 server to a linux valve/OZ server. However, I believe that if chat messages are appearing in the log and hlsw doesn't pick them up, then it's an hlsw issue and I need to pursue it on their forums. Never hurts to ask here, I can't be the on

Re: [hlds_linux] OT: Blue Shift

2005-01-05 Thread OoksServer
Blue Shift is not on the Steam list for sure. I have it, and it's actually quite fun, but I bought it bundled with OP4 and the hi def pack. I'd like to have seen a DM version, but never tried to run a BS server, I don't think you can even get to the console in BS. BS was some sort of stand alone pr

Re: [hlds_linux] long map changes on cs 1.6

2005-01-03 Thread OoksServer
t; To: Sent: Monday, January 03, 2005 8:59 AM Subject: Re: [hlds_linux] long map changes on cs 1.6 > so is there anyway to cvar to force the server to instantly > change the maps instead of it ignoring the mp_chattime which it > apparently does? > > > OoksServer wrote: >

Re: [hlds_linux] long map changes on cs 1.6

2005-01-03 Thread OoksServer
I always hammer the mouse at map change to force the map change. Otherwise it sits there for a minute or two. I think what he is observing is normal. If no one touches a mouse or keyboard, it should just sit there for a while before changing map. However, if players are hitting mouse and keyboard a

[hlds_linux] Ten Most popular maps

2004-12-24 Thread OoksServer
Out of curiosity, what are the most popular maps on your server? On mine, the most popular are, starting with #1: mcdonalds mario_air mario_land snug_box crossfire ook_hoover ook_fun op4_disposal ook_donut23 killbox mcdonald bazooka3 op4_kyndyone metal op4_gasworks invade citysnow bounce w_house l

Re: [hlds_linux] Merry Christmas

2004-12-24 Thread OoksServer
And Happy Fragging :-) Drink some eggnog, tau-shoot a few n00bs, have some more eggnog :-) > Merry Christmas one and all > > > > Regards, > > > > Matt White > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: ht