Is that specific to linux hlds? When I run it under windows I don't do this,
and the ip shows up in the server status as 10.0.0.12, which is the internal ip
of the box. For Windows hlds, that works. I noticed the 127.0.0.1, and was
curious about that.
You wouldn't believe the people that come a
I get it from time to time on my server. No clue why, everything else works
fine, Internet connectivity is ok. I blame it on cosmic rays or Steam
problems or voodoo and just ignore it.
Hi,
nobody have an idea ?
Bool a écrit :
If you want verify : 194.146.227.69:27015
(it is an CS 1.6 serv
If you modify only the entities, the server/client does not consider it to
be a different map. The client will download the entity list from the server
map automatically. I wonder if it always does this regardless? IOW, will the
client always download the server map entity list even if they are th
I'm not sure I'd call it normal, but I get it all the time on OP4, OZ, and
XDM. I just ignore it.
- Original Message -
From: "Martin Zwickel" <[EMAIL PROTECTED]>
To:
Sent: Monday, October 10, 2005 12:41 AM
Subject: [hlds_linux] SZ_GetSpace: overflow on Client Datagram ???
--
I get som
What modem/router/firewall are you using?
Post your ip and server name so we can look at it.
- Original Message -
From: "Andreas Kang Schøyen" <[EMAIL PROTECTED]>
To:
Sent: Tuesday, August 16, 2005 10:02 AM
Subject: [hlds_linux] Server wont show in steam
When I add my servers IP in s
of us more anal about security also block outgoing
unless defined.
- Original Message -----
From: "OoksServer" <[EMAIL PROTECTED]>
To:
Sent: Tuesday, August 09, 2005 6:14 PM
Subject: Re: [hlds_linux] Counter-Strike and Half-Life 1: Engine update
Translation - we don't n
Translation - we don't need to forward the port because if Traffic will be
initiated in an outbound direction, then inbound traffic uses whatever port
the router assigns to the first outbound packet. Is this correct?
- Original Message -
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To:
Se
please tell me you'll include the red vest of mass destruction?
I ran CI a very very long time ago
Ah, the kamikazi vest :-) That was great - you run up to a couple of people
and BANZAIII!!
"Ohh, push that button" was another of my favs. And of course the nuke
launcher was classic. And t
I have the
dubious distinction of having the Internet's last remaining Cold Ice
server
still running.
ip? :)
ooksserver.no-ip.info:27014
However, on the way to work my wife calls to tell me there was a power bump
and the monitors are all blank, so it will probably be offline until I get
Cold Ice was an early HL1 DeathMatch mod back in the days when
Counter-Strike was unheard of and Oz and RocketCrowbar reigned supreme
(Rocket Crowbar was another excellent mod, but the mod team went in a very
strange direction and ruined the mod, and that was the end of Rocket
Crowbar). This was b
Oz, an hl1 mod, allows you to do exactly this. The OZ team is busy porting
OZ to HL2DM, so when it comes out you will be able to do this. It is
controlled through .cfg files, and is easy to modify. As an alternate, you
would have to make your own mode, it only needs to be server side. Severians
als
Both are suspect at this point. I changed from a win32 OP4 server to a linux
valve/OZ server. However, I believe that if chat messages are appearing in
the log and hlsw doesn't pick them up, then it's an hlsw issue and I need to
pursue it on their forums. Never hurts to ask here, I can't be the on
Blue Shift is not on the Steam list for sure. I have it, and it's actually
quite fun, but I bought it bundled with OP4 and the hi def pack. I'd like to
have seen a DM version, but never tried to run a BS server, I don't think
you can even get to the console in BS. BS was some sort of stand alone
pr
t;
To:
Sent: Monday, January 03, 2005 8:59 AM
Subject: Re: [hlds_linux] long map changes on cs 1.6
> so is there anyway to cvar to force the server to instantly
> change the maps instead of it ignoring the mp_chattime which it
> apparently does?
>
>
> OoksServer wrote:
>
I always hammer the mouse at map change to force the map change. Otherwise
it sits there for a minute or two. I think what he is observing is normal.
If no one touches a mouse or keyboard, it should just sit there for a while
before changing map. However, if players are hitting mouse and keyboard a
Out of curiosity, what are the most popular maps on your server? On mine,
the most popular are, starting with #1:
mcdonalds
mario_air
mario_land
snug_box
crossfire
ook_hoover
ook_fun
op4_disposal
ook_donut23
killbox
mcdonald
bazooka3
op4_kyndyone
metal
op4_gasworks
invade
citysnow
bounce
w_house
l
And Happy Fragging :-)
Drink some eggnog, tau-shoot a few n00bs, have some more eggnog :-)
> Merry Christmas one and all
>
>
>
> Regards,
>
>
>
> Matt White
>
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