Re: [hlds_linux] [L4D2] Server crashes on map change somewhat regularly

2010-08-02 Thread ics
Have you tried to update the server multiple times with option -verify_all ? Sometimes just 1 time isn't enough and if you have incomplete installation, it might just do the crashing. It could also be that the server has some sort of custom vpk addon that is crashing it. -ics 3.8.2010 0:49, B

Re: [hlds_linux] [L4D2] Server crashes on map change somewhat regularly

2010-08-02 Thread clad iron
sry for the double post, but also check and make sure the maps are there. On Mon, Aug 2, 2010 at 6:06 PM, clad iron wrote: > I have a suggestion which is really basic. > double check your map files and make sure there is no bad maps listed. > > for example in tf2 i have seen "background01" in th

Re: [hlds_linux] [L4D2] Server crashes on map change somewhat regularly

2010-08-02 Thread clad iron
I have a suggestion which is really basic. double check your map files and make sure there is no bad maps listed. for example in tf2 i have seen "background01" in the maplist.txt (no idea why they add it) On Mon, Aug 2, 2010 at 5:49 PM, Brent Veal wrote: > It seems that on every map change, th

[hlds_linux] [L4D2] Server crashes on map change somewhat regularly

2010-08-02 Thread Brent Veal
It seems that on every map change, there's a 10% chance that the server will crash and give this error: Mon Aug 2 16:47:23 CDT 2010: Server restart in 10 seconds email debug.log to li...@valvesoftware.com cat: hlds.14132.pid: No such file or directory ./srcds_run: line 336: 23490 Segmentation faul