: [hlds_linux] [hlds] As close to private servers as is possibly
at the moment
I checked the variable listing but I don't believe I saw anything for
setting the difficulty. Anyone stumble across that yet?
The -nomaster and other settings really lock down the server for private
use. Two t
I checked the variable listing but I don't believe I saw anything for
setting the difficulty. Anyone stumble across that yet?
The -nomaster and other settings really lock down the server for private
use. Two thumbs.
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Awesome, it works! Thank you.
1nsane wrote:
> You're doing it wrong.
>
> Server.cfg:
> sv_allow_lobby_connect_only 0
> sv_unreserve
>
> Command Line:
> -nomaster
>
> Join the server via favorites from the server browser. There it's private,
> no one will know about it unless they have the IP.
> ht
You're doing it wrong.
Server.cfg:
sv_allow_lobby_connect_only 0
sv_unreserve
Command Line:
-nomaster
Join the server via favorites from the server browser. There it's private,
no one will know about it unless they have the IP.
http://forums.gamingterritory.com/index.php?showtopic=5591
On Thu,
So you always need an admin to start a game between friends on your own
server if i understand you right, that's what i guessed from the recent
experience i tried, relaunching the server joining then other clan members
can join. Am i right?
2008/11/7 Nick Olsen <[EMAIL PROTECTED]>
> Heres what i
Don't set a password. It doesn't work at this time.
On Thu, Nov 6, 2008 at 6:28 PM, Steve Sumichrast <[EMAIL PROTECTED]> wrote:
> This doesn't seem to be working on my linux servers. I've got three
> servers with sv_allow_lobby_connect_only set to 0, with sv_password
> enabled (sv_public is not
Heres what i had to do.
set the sv lobby only command to 0 in server cfg
kill server.
add server to favorites in steam which you can get to by
"openserverbrowser" in console.
start server, spam refresh and connect till you see your server pop up
and connect. I found that as long as im the first
This doesn't seem to be working on my linux servers. I've got three
servers with sv_allow_lobby_connect_only set to 0, with sv_password
enabled (sv_public is not a CVAR for L4D) when I try to connect,
I put the password in and nothing... its sending lobby ids to the
server, I still cant get
-nomaster works great, <3 Thanks
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could let clients connect to the ip in console.
> Tested and it works great! :)> From: [EMAIL PROTECTED]> To:
> hlds_linux@list.valvesoftware.com> Date: Thu, 6 Nov 2008 23:23:44 +0000>
> Subject: Re: [hlds_linux] [hlds] As close to private servers as is possibly
> at the moment (w
> Date: Thu, 6 Nov 2008 23:23:44 +>
Subject: Re: [hlds_linux] [hlds] As close to private servers as is possibly at
the moment (was: Re: [hlds] L4D Win32 Dedicated Servers Updated)> > Yes, it's
working good.> > Don't make the mistake we made and over complicate your
;Half-Life dedicated Linux server mailing list'
Subject: Re: [hlds_linux] [hlds] As close to private servers as is possibly
at the moment (was: Re: [hlds] L4D Win32 Dedicated Servers Updated)
Has anyone gotten this working on a Linux build? It seems to not take this
with the server.cfg
-O
list'; 'Half-Life dedicated
Linux server mailing list'
Subject: Re: [hlds_linux] [hlds] As close to private servers as is possibly
at the moment (was: Re: [hlds] L4D Win32 Dedicated Servers Updated)
Set sv_allow_lobby_connect_only 0 to allow direct connections
If you want semi-priva
Set sv_allow_lobby_connect_only 0 to allow direct connections
If you want semi-private servers (at least until they get passworded ones
working) also set sv_public 0
My mates and me are combining these 2 with firewall rules to get a
completely private server (only setting sv_public 0 so as to not
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