Re: [hlds_linux] [hlds] As close to private servers as is possibly at the moment

2008-11-06 Thread Chris Brunelle
: [hlds_linux] [hlds] As close to private servers as is possibly at the moment I checked the variable listing but I don't believe I saw anything for setting the difficulty. Anyone stumble across that yet? The -nomaster and other settings really lock down the server for private use. Two t

Re: [hlds_linux] [hlds] As close to private servers as is possibly at the moment

2008-11-06 Thread Joseph Laws
I checked the variable listing but I don't believe I saw anything for setting the difficulty. Anyone stumble across that yet? The -nomaster and other settings really lock down the server for private use. Two thumbs. ___ To unsubscribe, edit your lis

Re: [hlds_linux] [hlds] As close to private servers as is possibly at the moment

2008-11-06 Thread Steve
Awesome, it works! Thank you. 1nsane wrote: > You're doing it wrong. > > Server.cfg: > sv_allow_lobby_connect_only 0 > sv_unreserve > > Command Line: > -nomaster > > Join the server via favorites from the server browser. There it's private, > no one will know about it unless they have the IP. > ht

Re: [hlds_linux] [hlds] As close to private servers as is possibly at the moment (was: Re: [hlds] L4D Win32 Dedicated Servers Updated)

2008-11-06 Thread 1nsane
You're doing it wrong. Server.cfg: sv_allow_lobby_connect_only 0 sv_unreserve Command Line: -nomaster Join the server via favorites from the server browser. There it's private, no one will know about it unless they have the IP. http://forums.gamingterritory.com/index.php?showtopic=5591 On Thu,

Re: [hlds_linux] [hlds] As close to private servers as is possibly at the moment

2008-11-06 Thread Flubber
So you always need an admin to start a game between friends on your own server if i understand you right, that's what i guessed from the recent experience i tried, relaunching the server joining then other clan members can join. Am i right? 2008/11/7 Nick Olsen <[EMAIL PROTECTED]> > Heres what i

Re: [hlds_linux] [hlds] As close to private servers as is possibly at the moment (was: Re: [hlds] L4D Win32 Dedicated Servers Updated)

2008-11-06 Thread Cc2iscooL
Don't set a password. It doesn't work at this time. On Thu, Nov 6, 2008 at 6:28 PM, Steve Sumichrast <[EMAIL PROTECTED]> wrote: > This doesn't seem to be working on my linux servers. I've got three > servers with sv_allow_lobby_connect_only set to 0, with sv_password > enabled (sv_public is not

Re: [hlds_linux] [hlds] As close to private servers as is possibly at the moment

2008-11-06 Thread Nick Olsen
Heres what i had to do. set the sv lobby only command to 0 in server cfg kill server. add server to favorites in steam which you can get to by "openserverbrowser" in console. start server, spam refresh and connect till you see your server pop up and connect. I found that as long as im the first

Re: [hlds_linux] [hlds] As close to private servers as is possibly at the moment (was: Re: [hlds] L4D Win32 Dedicated Servers Updated)

2008-11-06 Thread Steve Sumichrast
This doesn't seem to be working on my linux servers. I've got three servers with sv_allow_lobby_connect_only set to 0, with sv_password enabled (sv_public is not a CVAR for L4D) when I try to connect, I put the password in and nothing... its sending lobby ids to the server, I still cant get

Re: [hlds_linux] [hlds] As close to private servers as is possibly at the moment (was: Re: [hlds] L4D Win32 Dedicated Servers Updated)

2008-11-06 Thread JäKë T
-nomaster works great, <3 Thanks _ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] [hlds] As close to private servers as is possibly at the moment (was: Re: [hlds] L4D Win32 Dedicated Servers Updated)

2008-11-06 Thread 1nsane
could let clients connect to the ip in console. > Tested and it works great! :)> From: [EMAIL PROTECTED]> To: > hlds_linux@list.valvesoftware.com> Date: Thu, 6 Nov 2008 23:23:44 +0000> > Subject: Re: [hlds_linux] [hlds] As close to private servers as is possibly > at the moment (w

Re: [hlds_linux] [hlds] As close to private servers as is possibly at the moment (was: Re: [hlds] L4D Win32 Dedicated Servers Updated)

2008-11-06 Thread JäKë T
> Date: Thu, 6 Nov 2008 23:23:44 +> Subject: Re: [hlds_linux] [hlds] As close to private servers as is possibly at the moment (was: Re: [hlds] L4D Win32 Dedicated Servers Updated)> > Yes, it's working good.> > Don't make the mistake we made and over complicate your

Re: [hlds_linux] [hlds] As close to private servers as is possibly at the moment (was: Re: [hlds] L4D Win32 Dedicated Servers Updated)

2008-11-06 Thread Wolfie - Cybernetic
;Half-Life dedicated Linux server mailing list' Subject: Re: [hlds_linux] [hlds] As close to private servers as is possibly at the moment (was: Re: [hlds] L4D Win32 Dedicated Servers Updated) Has anyone gotten this working on a Linux build? It seems to not take this with the server.cfg -O

Re: [hlds_linux] [hlds] As close to private servers as is possibly at the moment (was: Re: [hlds] L4D Win32 Dedicated Servers Updated)

2008-11-06 Thread Ryan Davis
list'; 'Half-Life dedicated Linux server mailing list' Subject: Re: [hlds_linux] [hlds] As close to private servers as is possibly at the moment (was: Re: [hlds] L4D Win32 Dedicated Servers Updated) Set sv_allow_lobby_connect_only 0 to allow direct connections If you want semi-priva

Re: [hlds_linux] [hlds] As close to private servers as is possibly at the moment (was: Re: [hlds] L4D Win32 Dedicated Servers Updated)

2008-11-06 Thread gameadmin
Set sv_allow_lobby_connect_only 0 to allow direct connections If you want semi-private servers (at least until they get passworded ones working) also set sv_public 0 My mates and me are combining these 2 with firewall rules to get a completely private server (only setting sv_public 0 so as to not