On 17/05/2013 01:30, Weasel wrote:
It CAN be. I may depend on your hosting-provider.
It may depend on what hardware you are using.
It may depend on virtualization limits, etc.
PS: Of course, I am also the guy with 5.25-inch floppy drive, 3.5-inch floppy
drive, a 100-MB zip drive, and an LS-120
*
working getting the 8-external drive working. So, maybe I is not the best
example.
__
Re: [hlds_linux] [hlds] Half-Life 1 Dedicated Server updated
Valentin G. Thu, 16 May 2013 17:04:51 -0700
I know this situation is not super-desirable but cstrike files just
I know this situation is not super-desirable but cstrike files just take up
around 300MB. Updates will still be downloaded and verification would
redownload all of that stuff anyway. Is it really such a huge problem to
have 300 megs of files lying around?
On Fri, May 17, 2013 at 1:56 AM, Weasel
Once the download/update is completed, is it safe to remove the components for
the "other" games.
For example, if installing/updating an HL1MP server, I assume I can safely
delete the "cstrike", "czero" folders?
I could just build that into the script I use for updating - for the sake of,
let's
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