FFMon can be found on http://www.taradox.com
On Wed, 15 Jan 2003, WarmFuzzy wrote:
> On Wed, 15 Jan 2003, m0gely wrote:
>
> > FFMon and ATAC if you have Adminmod. They both have punishment if a
> > person fires in the first few seconds (definable) of a round. ATAC has
> > also been ported for AM
Michael Officer wrote:
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Anyone know of a way to let people move in the first few seconds
> (say, 5 -7 seconds) of a round on awp_map in CS, but not let them
> fire, so as to stop spawn-killing
If you
Kevin J. Anderson wrote:
just play awp_map2 (or is it awp2_map, i forget) which is awp map, except
people spawn in a depression so you cant spawn kill.
simple.
kev
awp_city and sniper_canyon are like that. awp_city is pretty popular too.
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- m0gely
http://quake2.telestream.com/
Q2 | Q3A |
7:18 PM
->To: [EMAIL PROTECTED]
->Subject: Re: [hlds_linux] AWP map
->
->
->On Wed, 15 Jan 2003, m0gely wrote:
->
->> FFMon and ATAC if you have Adminmod. They both have punishment if a
->> person fires in the first few seconds (definable) of a round. ATAC has
->>
WarmFuzzy wrote:
On Wed, 15 Jan 2003, m0gely wrote:
FFMon and ATAC if you have Adminmod. They both have punishment if a
person fires in the first few seconds (definable) of a round. ATAC has
also been ported for AMX and works great. They have al sorts of fun tk
protection too.
I did some g
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