[hlds_linux] Another crash exploit? :(

2005-02-24 Thread Chris Jones
Is this YET ANOTHER exploit? :( I i don't know if this guy was responsible for the crash, but the logs are suspicious. He was raging my server (TK'ing and being a generally offensive little prick), and then did a retry. Immediately the server crashed with this boggling error message: player:

RE: [hlds_linux] Another crash exploit? :(

2005-02-24 Thread Alfred Reynolds
it to a random bug that needs squishing. - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Chris Jones Sent: Thursday, February 24, 2005 11:48 AM To: hlds_linux@list.valvesoftware.com Subject: [hlds_linux] Another crash exploit? :( Is this YET

Re: [hlds_linux] Another crash exploit? :(

2005-02-24 Thread Chris Jones
Alfred Reynolds wrote: The usual rule applies, please send me any information on how to reproduce this problem. I have had a couple reports of this over the last few months (never with enough details to track it down unfortunately), so unless you see a continuous pattern of this in a short

RE: [hlds_linux] Another crash exploit? :(

2005-02-24 Thread Alfred Reynolds
is causing invalid data to be passed to this function. - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Chris Jones Sent: Thursday, February 24, 2005 12:14 PM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Another crash exploit

Re: [hlds_linux] Another crash exploit? :(

2005-02-24 Thread wArgOd
I, for one, am entering the associated steam id into our global ban listing for our 30 or so servers. The wiki information in the wrong hands easily leads to a$$tards finding ways to crash servers by simply sending out-of-bounds values. (I won't mention anything about unhandled exceptions here...

Re: [hlds_linux] Another crash exploit? :(

2005-02-24 Thread Cream
Chris Jones wrote: [SERVER] Dropped C|aNkI||a from server [SERVER] Reason: Disconnect by user. [SERVER] L 02/22/2005 - 15:54:50: C|aNkI||a149STEAM_ID_PENDING connected, address 24.6.104.169:27005 [SERVER] Client Connected [C|aNkI||a] [STEAM_ID_PENDING] [SERVER] C|aNkI||aSTEAM_0:1:6902445 STEAM

Re: [hlds_linux] Another crash exploit? :(

2005-02-24 Thread Clayton Macleod
so...leave it at the default 1 :P The only time that setting makes any difference is if you have some guy from Australia on your US server. If everybody's got low pings, it doesn't affect anything, and obviously causes problems. sheesh. On Thu, 24 Feb 2005 23:29:03 +0100, Cream [EMAIL PROTECTED]

RE: [hlds_linux] Another crash exploit? :(

2005-02-24 Thread tubesock
Of Clayton Macleod Sent: Thursday, February 24, 2005 2:50 PM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Another crash exploit? :( so...leave it at the default 1 :P The only time that setting makes any difference is if you have some guy from Australia on your US server

Re: [hlds_linux] Another crash exploit? :(

2005-02-24 Thread Chris Jones
Cream wrote: That's the error i've been seeing when playing with sv_maxunlag 0.02 and lower values the lower you go, the more often this crash occurs, but easily 3-5 crashes a day on a 12 man server, i've also seen it several times at sv_maxunlag 0.1 Interesting.. Mine is at default. I

Re: [hlds_linux] Another crash exploit? :(

2005-02-24 Thread Cream
Clayton Macleod wrote: so...leave it at the default 1 :P The only time that setting makes any difference is if you have some guy from Australia on your US server. If everybody's got low pings, it doesn't affect anything, and obviously causes problems. sheesh. sheesh yourself.. Im trying to help

Re: [hlds_linux] Another crash exploit? :(

2005-02-24 Thread Cream
Chris Jones wrote: Interesting.. Mine is at default. I have a high-ping kicker in place and am not worried about excessive unlag correction being disruptive to the game. But perhaps this is key to debugging it. my initial motivations for lowering sv_maxunlag to 0.02: 1. discurrage high pingers