Hm, and why server dont exec those banned_xx.cfg automatically like its
already done with server.cfg?
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Hi
Im not sure if this problem has been posted before (I could not find it).
I have noticed that Counter-Strike Source servers only store its banned
players in memory.
So when you restart the server all players are unbanned.
Problem:
I ban a player via IP using the following in the terminal
You need to have exec banned_user.cfg and banned_ip.cfg in server
config. Then they will be stored.
-ics
Vegard Mortensen kirjoitti:
Hi
Im not sure if this problem has been posted before (I could not find it).
I have noticed that Counter-Strike Source servers only store its banned
lrn2writeid
Vegard Mortensen wrote:
Hi
Im not sure if this problem has been posted before (I could not find it).
I have noticed that Counter-Strike Source servers only store its banned
players in memory.
So when you restart the server all players are unbanned.
Problem:
I ban a
writeip
writeid
Hi
Im not sure if this problem has been posted before (I could not find it).
I have noticed that Counter-Strike Source servers only store its banned
players in memory.
So when you restart the server all players are unbanned.
Problem:
I ban a player via IP using the
You can add
writeid
writeip
to your server.cfg.
It will write banned_user and banned_ip cfg to your cfg directory every
map change.
However, this will only log permament bans. Timed bans are not saved
anywhere, for those you need a plugin, that writes them to mysql or
something.
Locutus
To: Half-Life dedicated Linux server mailing list
Subject: [hlds_linux] Banned players are unbanned on server restart
Hi
Im not sure if this problem has been posted before (I could not find it).
I have noticed that Counter-Strike Source servers only store its banned
players in memory.
So when you
dedicated Linux server mailing list
Subject: [hlds_linux] Banned players are unbanned on server restart
Hi
Im not sure if this problem has been posted before (I could not find it).
I have noticed that Counter-Strike Source servers only store its banned
players in memory.
So when you restart
To: Half-Life dedicated Linux server mailing list
Subject: [hlds_linux] Banned players are unbanned on server restart
Hi
Im not sure if this problem has been posted before (I could not find it).
I have noticed that Counter-Strike Source servers only store its banned
players in memory.
So when you
-
} From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
} boun...@list.valvesoftware.com] On Behalf Of Vegard Mortensen
} Sent: Thursday, October 01, 2009 11:53 AM
} To: Half-Life dedicated Linux server mailing list
} Subject: [hlds_linux] Banned players are unbanned on server
, October 01, 2009 11:53 AM
} To: Half-Life dedicated Linux server mailing list
} Subject: [hlds_linux] Banned players are unbanned on server restart
}
} Hi
}
} Im not sure if this problem has been posted before (I could not find it).
}
} I have noticed that Counter-Strike Source servers only
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