tevo.TVR
> > www.theville.org
> >
> > David Parker wrote:
> > > Just out of curiosity, has anyone defined what would happen if two
> > servers were given the same sv_search_key?
> > >
> > > - Dave
> > >
> > > - Original Me
f curiosity, has anyone defined what would happen if two
> servers were given the same sv_search_key?
> >
> > - Dave
> >
> > - Original Message -
> > From: Daniel Worley
> > Date: Saturday, January 17, 2009 10:18 am
> > Subject: Re: [hlds_linux
; From: Daniel Worley
> Date: Saturday, January 17, 2009 10:18 am
> Subject: Re: [hlds_linux] Can't connect to local dedicated server via lobby
> To: Half-Life dedicated Linux server mailing list
>
>
>
>> Trying changing your config to only contain the following:
Just out of curiosity, has anyone defined what would happen if two servers were
given the same sv_search_key?
- Dave
- Original Message -
From: Daniel Worley
Date: Saturday, January 17, 2009 10:18 am
Subject: Re: [hlds_linux] Can't connect to local dedicated server via lob
Trying changing your config to only contain the following:
hostname "Your Server Name"
sv_search_key "unique search key"
Then start a lobby in game, bring down the console and type 'sv_search_key
"your unique search key"' and see if that works. In my experience this
works better than the steamgr
Another thing is this.
version : 1.0.0.8/38 3719 secure
udp/ip : 192.168.0.199:27040 [ public n/a ]
os : Linux Dedicated
map : l4d_hospital01_apartment
players : 0 humans, 0 bots (4 max) (hibernating) (unreserved)
It lists the internal ip but not the public?
I added the +hostip in the s
One of the line items in this weeks large update was:
-Fixed NAT Traversal issues
For me, this has completely solved the issue of being able to connect to my
server through a lobby. This server is behind the same router as my gaming
rig.
The only thing I could suggest is maybe to use -port inst
Locally hosted servers won't work well from the lobby if your router/modem
doesn't support public IP bounceback/loopback. That is to say, your router
blocks connections trying to reach your public IP from your LAN. I ran into
this issue a couple weeks back.
To clarify what I'm saying, let's say
Hello,
I've had a lot of problems using the lobby system with a passworded
server as well. Connect using the "connect" command in the console instead.
- Dave
Console Admin wrote:
> Client machine shows no dedicated server available and that the connection
> failed, server output is below.
Client machine shows no dedicated server available and that the connection
failed, server output is below.
-> Reservation cookie 184012536fc9c01: reason ReplyReservationRequest
L 01/16/2009 - 00:57:58: Preventing spawning
L 01/16/2009 - 00:57:58: server_message: "quit"
threadtools.cpp (417) : Ass
10 matches
Mail list logo