--Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred
Reynolds
Sent: Thursday, February 24, 2005 5:59 PM
To: hlds_linux@list.valvesoftware.com; hlds@list.valvesoftware.com
Subject: RE: [hlds_linux] Counter-Strike: Source, Half-Life 2:
Deathmatch and Source engine
Bug fixes :)
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Simon
Garner
Sent: Thursday, February 24, 2005 6:07 PM
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Counter-Strike: Source, Half-Life 2:
Deathmatch and Source engine update
On 25/02/2005 2:24 p.m., Alfred Reynolds wrote:
Two new maps (de_train and cs_compound) have been added to
Counter-Strike: Source and the model bug in Half-Life 2: Deathmatch has
been fixed. A more detailed list of changes can be found here:
http://www.steampowered.com/index.php?area=news&id=399
Mi
lto:[EMAIL PROTECTED] On Behalf Of Alfred
Reynolds
Sent: Thursday, February 24, 2005 5:25 PM
To: hlds_linux@list.valvesoftware.com; hlds@list.valvesoftware.com
Subject: [hlds_linux] Counter-Strike: Source, Half-Life 2: Deathmatch
and Source engine update
We have released an update to Counter-Stri
Alfred Reynolds wrote:
Two new maps (de_train and cs_compound) have been added to
Counter-Strike: Source
I want to have your babies
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We have released an update to Counter-Strike: Source, Half-Life 2:
Deathmatch and the Source engine. Run hldsupdatetool to apply the
update.
Two new maps (de_train and cs_compound) have been added to
Counter-Strike: Source and the model bug in Half-Life 2: Deathmatch has
been fixed. A more detaile
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