Re: [hlds_linux] IPv6 support

2012-11-01 Thread Joseph Love
everyone >> blew me off stating ipv4 will be here for a long time. >> >> Sent from my android device. >> >> >> >> -Original Message- >> From: Maavrik >> To: Half-Life dedicated Linux server mailing list < >> hlds_linux@list.valvesoftwa

Re: [hlds_linux] IPv6 support

2012-11-01 Thread Cameron Munroe
ated Linux server mailing list < hlds_linux@list.valvesoftware.com> Sent: Thu, 01 Nov 2012 2:46 PM Subject: Re: [hlds_linux] IPv6 support Not to sound urgent, but I remember reading somewhere about the last block of IPv4 addresses being allocated. Sure we still have time but not much time i

Re: [hlds_linux] IPv6 support

2012-11-01 Thread doc
roid device. > > > > -Original Message- > From: Maavrik > To: Half-Life dedicated Linux server mailing list < > hlds_linux@list.valvesoftware.com> > Sent: Thu, 01 Nov 2012 2:46 PM > Subject: Re: [hlds_linux] IPv6 support > > Not to sound urgent, but I re

Re: [hlds_linux] IPv6 support

2012-11-01 Thread Cameron Munroe
: [hlds_linux] IPv6 support Not to sound urgent, but I remember reading somewhere about the last block of IPv4 addresses being allocated. Sure we still have time but not much time is left. *Sent from my phone, please excuse any typos -Original Message- From: Kyle Sanderson Sent: 01/11

Re: [hlds_linux] IPv6 support

2012-11-01 Thread Maavrik
-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] IPv6 support Milton started last year on ipv6 internally, no idea about games. I'd expect ipv6 to be supported by Steam before any games get it. http://www.mail-archive.com/hlds_linux@list.valvesoftware.com/msg60901.html Thanks,

Re: [hlds_linux] IPv6 support

2012-11-01 Thread Maavrik
-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] IPv6 support Milton started last year on ipv6 internally, no idea about games. I'd expect ipv6 to be supported by Steam before any games get it. http://www.mail-archive.com/hlds_linux@list.valvesoftware.com/msg60901.html Thanks,

Re: [hlds_linux] IPv6 support

2012-11-01 Thread Kyle Sanderson
essage- > > From: "Andre Müller" > > To: Half-Life dedicated Linux server mailing list < > > hlds_linux@list.valvesoftware.com> > > Sent: Thu, 01 Nov 2012 11:29 AM > > Subject: [hlds_linux] IPv6 support > > > > Subject says everything. When

Re: [hlds_linux] IPv6 support

2012-11-01 Thread [BT]Black V
ler" > To: Half-Life dedicated Linux server mailing list < > hlds_linux@list.valvesoftware.com> > Sent: Thu, 01 Nov 2012 11:29 AM > Subject: [hlds_linux] IPv6 support > > Subject says everything. When do we get IPv6 support for the srcds? > > Andre Müller >

Re: [hlds_linux] IPv6 support

2012-11-01 Thread Cameron Munroe
This discussion started nearly a year ago and still no answer. Sent from my android device. -Original Message- From: "Andre Müller" To: Half-Life dedicated Linux server mailing list Sent: Thu, 01 Nov 2012 11:29 AM Subject: [hlds_linux] IPv6 support Subject says everythin

[hlds_linux] IPv6 support

2012-11-01 Thread Andre Müller
Subject says everything. When do we get IPv6 support for the srcds? Andre Müller ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

Re: [hlds_linux] IPv6 support

2012-09-14 Thread Steven Hartland
- Original Message - From: "Ejziponken -" What about 1.6? :/ Who cares, isn't that so old it runs on IPX anyway ;-) Regards Steve This e.mail is private and confidential between Multiplay (UK) Ltd. and the person or entity to w

Re: [hlds_linux] IPv6 support

2012-09-14 Thread Tuga aka mabaclu
What about GoldSrc engine? IPv6 will never be available right? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

Re: [hlds_linux] IPv6 support

2012-09-14 Thread Ejziponken -
What about 1.6? :/ > From: sai...@specialattack.net > To: hlds_linux@list.valvesoftware.com > Date: Fri, 14 Sep 2012 16:19:01 +0200 > Subject: [hlds_linux] IPv6 support > > Hi, > > RIPE has announced today that the last IPv4 block has been assigned and the >

[hlds_linux] IPv6 support

2012-09-14 Thread Saint K .
Hi, RIPE has announced today that the last IPv4 block has been assigned and the IPv4 pool has been depleted. I am wondering, how far is VALVe with the IPv6 implementation in the Source engine? We are fully IPv6 native reachable and awaiting some news regarding this. Cheers, Saint K.

Re: [hlds_linux] IPv6 Support

2010-05-12 Thread Steven Crothers
Companies shout "We aren't ready for IPv6, its not even heavily used anyway" - when they don't realize that they are the problem. Without companies adopting to IPv6 it won't catch on early enough. If your server host doesn't support IPv6, Softlayer.com does and their $100 cloud server runs srcds j

Re: [hlds_linux] IPv6 Support

2010-05-12 Thread Japje | Jasper Wonnink
http://ipv4depletion.com/?page_id=4 18 months is too positive.. The above site has one of the most precise calculations. Around 300 days till IANA runs out. As you can see my initial writing of 1.35 /8 per month has been adjusted to 1.43 allready. I hope Alfred reads this, or someone else @ Valve

Re: [hlds_linux] IPv6 Support

2010-05-11 Thread Dave Williams
Strongburg Sent: 11 May 2010 15:24 To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] IPv6 Support > I for one do not welcome the change. IPv6 is better than ISP-Side NAT. ___ To unsubscribe, edit your list preferences, or v

Re: [hlds_linux] IPv6 Support

2010-05-11 Thread Harry Strongburg
> I for one do not welcome the change. IPv6 is better than ISP-Side NAT. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] IPv6 Support

2010-05-11 Thread f0rkz
@list.valvesoftware.com > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Cc2iscooL > Sent: Monday, May 10, 2010 10:26 PM > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] IPv6 Support > > I remember when they said we'd be using IPv6

Re: [hlds_linux] IPv6 Support

2010-05-11 Thread Jasper Wonnink
On Mon, May 10, 2010 at 9:29 PM, Steven Crothers wrote: > Obviously running an advertisement in game to say "Please join > > [2006:fe32::0123::f032]:27015 for another great game!" is out of the > question... So what are your plans to support this later on? > > - is this something we as gamers a

Re: [hlds_linux] IPv6 Support

2010-05-11 Thread Eric Riemers
If you add a hostname to favorites it saves the ip, not the hostname. If it would save the hostname, and resolve it when used.. that would be great. Each time you have a ip change you have to start all over to get your player base up to par. Also the reason why we use different port numbers for ea

Re: [hlds_linux] IPv6 Support

2010-05-11 Thread ics
When L4D was first time released, they said something along the lines that hostnames would be supported properly so it doesn't matter if the server changes IP-address. Now that master servers are rewritten into multithreaded, maybe they have also additional support added. Currently, for example

Re: [hlds_linux] IPv6 Support

2010-05-11 Thread Harry Strongburg
>Valve? Hostname support? HAH. You're funny. Why wouldn't Valve support hostnames? DNS is easier to remember than IP addresses. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailm

Re: [hlds_linux] IPv6 Support

2010-05-10 Thread Cc2iscooL
Of Michael RISBY > } Sent: Monday, May 10, 2010 5:38 PM > } To: Half-Life dedicated Linux server mailing list > } Subject: Re: [hlds_linux] IPv6 Support > } > } ' Obviously running an advertisement in game to say "Please join > } [2006:fe32::0123::f032]:27015 for another grea

Re: [hlds_linux] IPv6 Support

2010-05-10 Thread Guy Watkins
ssage- } From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux- } boun...@list.valvesoftware.com] On Behalf Of Michael RISBY } Sent: Monday, May 10, 2010 5:38 PM } To: Half-Life dedicated Linux server mailing list } Subject: Re: [hlds_linux] IPv6 Support } } ' Obviously

Re: [hlds_linux] IPv6 Support

2010-05-10 Thread Kyle Sanderson
gt; Cheers, > > Michael > > -Original Message- > From: hlds_linux-boun...@list.valvesoftware.com > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Steven > Crothers > Sent: Tuesday, 11 May 2010 5:29 AM > To: Half-Life dedicated Linux server mailing list > S

Re: [hlds_linux] IPv6 Support

2010-05-10 Thread Michael RISBY
-Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Steven Crothers Sent: Tuesday, 11 May 2010 5:29 AM To: Half-Life dedicated Linux server mailing list Subject: [hlds_linux] IPv6 Support Hello List, With the loss of IPv4 expect

Re: [hlds_linux] IPv6 Support

2010-05-10 Thread herk
M To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] IPv6 Support You have to remember though, that's before NAT became prevalent. There are way more computers right now than there are IPv4 addresses, it's just that we have private networks using NAT which reduces

Re: [hlds_linux] IPv6 Support

2010-05-10 Thread John
You have to remember though, that's before NAT became prevalent. There are way more computers right now than there are IPv4 addresses, it's just that we have private networks using NAT which reduces the number of "real" IPs needed for that network down to 1. This is one of the primary reasons,

Re: [hlds_linux] IPv6 Support

2010-05-10 Thread Saint K .
ist Subject: Re: [hlds_linux] IPv6 Support I remember when they said we'd be using IPv6 years ago because we'd have run out of addresses. I guess not. :P On Mon, May 10, 2010 at 2:57 PM, Saint K. wrote: > The 'less dramatic moving servers' reason is about the only one for

Re: [hlds_linux] IPv6 Support

2010-05-10 Thread Cc2iscooL
> From: hlds_linux-boun...@list.valvesoftware.com [mailto: > hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Claudio Beretta > Sent: Monday, May 10, 2010 9:46 PM > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] IPv6 Support > > They could start

Re: [hlds_linux] IPv6 Support

2010-05-10 Thread Saint K .
ubject: Re: [hlds_linux] IPv6 Support They could start allowing clients to save favorites by domain name rather than IP. A DNS lookup now returns the A record, and when the switch will be done will return the AAA record. This also makes much less dramatic moving servers to other hosts. On Mon, May 10, 20

Re: [hlds_linux] IPv6 Support

2010-05-10 Thread Claudio Beretta
They could start allowing clients to save favorites by domain name rather than IP. A DNS lookup now returns the A record, and when the switch will be done will return the AAA record. This also makes much less dramatic moving servers to other hosts. On Mon, May 10, 2010 at 9:29 PM, Steven Crothers

Re: [hlds_linux] IPv6 Support

2010-05-10 Thread Saint K .
Monday, May 10, 2010 9:29 PM To: Half-Life dedicated Linux server mailing list Subject: [hlds_linux] IPv6 Support Hello List, With the loss of IPv4 expected in the next few years, and the requirement that everyone starts to adopt IPv6 in the next couple years what is the plan for Valve games curre

[hlds_linux] IPv6 Support

2010-05-10 Thread Steven Crothers
Hello List, With the loss of IPv4 expected in the next few years, and the requirement that everyone starts to adopt IPv6 in the next couple years what is the plan for Valve games currently? I assume there will be an almighty update allowing for native IPv6 networking that will be here in the next