wxr-xr-- 1 left4dead left4dead 10174 2011-09-17 13:27 srcds_run
>>>> drwxr-x--- 4 left4dead left4dead 4096 2011-09-17 13:21 update
>>>>
>>>> Right there, file dated 2011-09-17.
>>>>
>>>> 42cb7dd791fa4b5472a06cfca53e12e8 /home/le
re bandwidth. Is there any way to ensure I'll get the most recent
>> steam binary... just to be absolutely sure?
>>
>> ~Brian
>>
>> -Original Message-
>> From: hlds_linux-boun...@list.valvesoftware.com
>> [mailto:hlds_linux-boun...@list.valveso
ux server mailing list
Subject: Re: [hlds_linux] L4D2 Linux Crash - Illegal Instruction
I don't know what is going on with your installation, it looks fishy to
me but L4D2 on linux runs with srcds_linux which you are seem to be
missing. So whenever i start my servers, i use this startlin
t.valvesoftware.com] On Behalf Of ics
Sent: Monday, September 19, 2011 4:56 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] L4D2 Linux Crash - Illegal Instruction
I don't know what is going on with your installation, it looks fishy to
me but L4D2 on linux runs
.com] On Behalf Of ics
Sent: Sunday, September 18, 2011 10:20 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] L4D2 Linux Crash - Illegal Instruction
Bit puzzled why the debug.log says you have startline of ./srcds_amd
which doesn't even exist in L4D2 engine.
-
hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of ics
Sent: Sunday, September 18, 2011 10:20 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] L4D2 Linux Crash - Illegal Instruction
Bit puzzled why the debug.log say
dicated Linux server mailing list
Subject: Re: [hlds_linux] L4D2 Linux Crash - Illegal Instruction
Are you sure it's really fresh or did you just copied the addons folder
to the fresh install that has custom campaigns in it too?
-ics
17.9.2011 12:57, Chris Boot kirjoitti:
On 17 Sep 2011, at
lvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of ics
Sent: Saturday, September 17, 2011 6:42 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] L4D2 Linux Crash - Illegal Instruction
Are you sure it's really fresh or did you just copied the addons
dedicated Linux server mailing list
Subject: Re: [hlds_linux] L4D2 Linux Crash - Illegal Instruction
Are you sure it's really fresh or did you just copied the addons folder
to the fresh install that has custom campaigns in it too?
-ics
17.9.2011 12:57, Chris Boot kirjoitti:
> On 17 Sep 2011,
I didn't even have the hldstool.bin or what ever, so yes absolutely sure out
was a fresh install. I'll make sure again by sending the full sequence to
you.
On Sep 17, 2011 6:42 AM, "ics" wrote:
> Are you sure it's really fresh or did you just copied the addons folder
> to the fresh install that ha
Are you sure it's really fresh or did you just copied the addons folder
to the fresh install that has custom campaigns in it too?
-ics
17.9.2011 12:57, Chris Boot kirjoitti:
On 17 Sep 2011, at 01:07, Brian Menges wrote:
Not fixed for me unfortunately... fresh install just now:
Cannot access
On 17 Sep 2011, at 01:07, Brian Menges wrote:
> Not fixed for me unfortunately... fresh install just now:
> Cannot access memory at address 0xb7780658
> Cannot access memory at address 0xbfe4a39c
> Cannot access memory at address 0xb7780658
Your problem isn't an Illegal Instruction but somethin
Not fixed for me unfortunately... fresh install just now:
Auto detecting CPU
Using AMD Optimised binary.
Enabling debug mode
Server will auto-restart if there is a crash.
Could not locate steam binary:./steam, ignoring.
Console initialized.
./srcds_run: line 344: 13480 Segmentati
I can confirm that it no longer is giving me 'illegal instruction', as well.
Many thanks, Valve! I didn't get to host for a long time and look forward to
serving players again.
On Fri, Sep 16, 2011 at 12:52 PM, Chris Russell wrote:
> Update, after the latest L4D2 patch my server is no longer cras
Update, after the latest L4D2 patch my server is no longer crashing with the
illegal instruction method.
-Chris
On Tue, Sep 13, 2011 at 1:12 AM, Rizla wrote:
> Thought so, did have a google of it but it just kept coming back with why
> ssse3 is better than sse3 and worse than sse4. But i haven
Thought so, did have a google of it but it just kept coming back with
why ssse3 is better than sse3 and worse than sse4. But i havent had this
crashing issue anyway. Thanks for the heads up.
On 19:59, pizzahut wrote:
Rizla
Fri, 09 Sep 2011 19:04:00 -0700
I dont have this issue, but it doesn't
https://twitter.com/#!/l4ddev/statuses/113302748291792896
-Richard Eid
On Mon, Sep 12, 2011 at 11:37 AM, pizzahut wrote:
> > Rizla
> > Fri, 09 Sep 2011 19:04:00 -0700
> > I dont have this issue, but it doesn't show up sse3, it does show
> ss
> Rizla
> Fri, 09 Sep 2011 19:04:00 -0700
> I dont have this issue, but it doesn't show up sse3, it does show
> ssse3...whats the difference?
If you have ssse3, you also have sse3. The confusing thing is, the CPU
flag for sse3 is NOT sse3, but pni (short for Prescott New
Instructions).
_
Yeah, I know that I was on the boat from way before:
flags : fpu vme de pse tsc msr pae mce cx8 apic mtrr pge mca cmov pat pse36
clflush dts acpi mmx fxsr sse sse2 ss ht tm pbe up pebs bts cid xtpr
My problem now is the lack of communication, which has come to be expected
from Valve. I say that in
I dont have this issue, but it doesn't show up sse3, it does show
ssse3...whats the difference?
On 19:59, Chris Russell wrote:
I am still experiencing it as well.
> From what I've been told by valve it is a hardware issue in that our CPUs do
not support one of the SSE3 instructions that gcc in
I am still experiencing it as well.
>From what I've been told by valve it is a hardware issue in that our CPUs do
not support one of the SSE3 instructions that gcc included in the compiled
form of the server code. According to my source they were not intending to
include any instructions beyond SS
Sadly, the Friday update Sept 2 did not fix the 'illegal instruction' bug
that I've experienced recently. My problem is that I'm not sure if it's an
issue with the dedicated server or the actual OS. How would I go ahead and
troubleshoot?
On Wed, Aug 31, 2011 at 11:32 PM, Arthur Lin wrote:
> Awes
Awesome news, Chris. I look forward to a possible fix coming in the next
update this Friday (Sept. 2, 2011).
On Fri, Aug 26, 2011 at 3:19 PM, Chris Russell wrote:
> I have been in communication with someone from valve for about two weeks
> regarding this issue.
> They are supposed to only go up t
I have been in communication with someone from valve for about two weeks
regarding this issue.
They are supposed to only go up to SSE2 according to the gentleman I spoke
to.
They have been working on the issue.
-Chris
On Wed, Aug 24, 2011 at 2:18 PM, Arthur Lin wrote:
> Also, did Valve ever ann
Also, did Valve ever announce their move to SSE3? I wasn't on the mailing
list until recently. If there's any date when they did say so, it would make
it much easier to go through the archives.
On Wed, Aug 24, 2011 at 1:10 PM, Arthur Lin wrote:
> Thanks for informing me about that! This change w
Thanks for informing me about that! This change was fairly recent, too,
because I was running fine before then since release of the game. It saddens
me if this is true, but I guess I have to go find an alternative.
The only strange thing is that I had 'illegal instruction' errors before but
disapp
FISTTP is a SSE3 instruction, your cpu goes only up to SSE2.
On 2011-08-24 12:10, Arthur Lin wrote:
This problem seems to pop up on forums at least once every year. I'm not
sure if it has something to do with a routine update to Ubuntu or any update
to L4D2 srcds. Everything is a fresh install w
This problem seems to pop up on forums at least once every year. I'm not
sure if it has something to do with a routine update to Ubuntu or any update
to L4D2 srcds. Everything is a fresh install without any plug-ins or cfgs
since I'm troubleshooting. Simply running ./srcds_run or ./srcds_linux give
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