Re: [hlds_linux] LAN server weirdness

2004-11-24 Thread Matt Donnon
ED]> Sent: Thursday, November 25, 2004 8:16 AM Subject: Re: [hlds_linux] LAN server weirdness I can answer half of that., the post must be 27015-27020 due to the way the client finds the server, because there are no master servers to store the information, it uses a broadcast method. example

RE: [hlds_linux] LAN server weirdness

2004-11-24 Thread Alfred Reynolds
> hondaman wrote: > > > Ran a dedicated server the other night at a LAN party, and > > discovered a couple peculiararities. First, only servers on ports > > 27015-27020 would appear on the lan game browser. Is this a bug or > > a feature, and is there a workaround? > > This is a limitation relat

Re: [hlds_linux] LAN server weirdness

2004-11-24 Thread Kingsley Foreman
> To: <[EMAIL PROTECTED]> Sent: Thursday, November 25, 2004 7:44 AM Subject: Re: [hlds_linux] LAN server weirdness Alfred, I didnt get any useful response to this. While you are here, can you comment? hondaman wrote: Ran a dedicated server the other night at a LAN party, and discovered

Re: [hlds_linux] LAN server weirdness

2004-11-24 Thread hondaman
Alfred, I didnt get any useful response to this. While you are here, can you comment? hondaman wrote: Ran a dedicated server the other night at a LAN party, and discovered a couple peculiararities. First, only servers on ports 27015-27020 would appear on the lan game browser. Is this a bug or a

Re: [hlds_linux] LAN server weirdness

2004-11-22 Thread Peter Kirby
On Mon, 22 Nov 2004 00:14:54 -0600, hondaman <[EMAIL PROTECTED]> wrote: > Ran a dedicated server the other night at a LAN party, and discovered a > couple peculiararities. First, only servers on ports 27015-27020 would > appear on the lan game browser. Is this a bug or a feature, and is > there a

[hlds_linux] LAN server weirdness

2004-11-21 Thread hondaman
Ran a dedicated server the other night at a LAN party, and discovered a couple peculiararities. First, only servers on ports 27015-27020 would appear on the lan game browser. Is this a bug or a feature, and is there a workaround? Second, how do I make a server run on an aliased IP and have it ap