Here is 1 with a webpanel. it's pretty nice, and updated.
http://www.opengamepanel.org
On Wed, Jul 9, 2014 at 8:39 PM, Jesse Molina wrote:
>
> Yea, try wrench;
>
> http://forums.srcds.com/viewpost/118741
>
> It supports TF2, CSS, CSGO, L4D, L4D2, HL2DM, and FoF.
>
> It does symlinking like you
Yea, try wrench;
http://forums.srcds.com/viewpost/118741
It supports TF2, CSS, CSGO, L4D, L4D2, HL2DM, and FoF.
It does symlinking like you want with a single "real" installation and
each linked installation gets it's own directory structure like it was a
a real installation.
On 7/9/14,
One beefy server hosting multiple instances of TF2, CS:GO, or even
other-engine games. I've been putting together something for TF2
specifically that deploys a bunch of symlinks and then a custom config
for each instance, but I feel like I'm reinventing the wheel, and I'd
like to support other game
It depends on what he means by "shared". Since he's speaking about
hosting services I assume he means multiple server owner/operators on
shared resources (hosts). This probably means a single management
interface with multiple hosts on the back end and at least
semi-automated service provis
You mean something like wrench? http://pastebin.com/CS81FnF9
2014-07-09 7:38 GMT+02:00 Weasels Lair :
> Not sure what you mean by "shared". But, as far as automated deployments
> go, assuming its a Linux-based server it is probably not hard to script
> with bash.
>
>
> On Tue, Jul 8, 2014 at 9:
Not sure what you mean by "shared". But, as far as automated deployments
go, assuming its a Linux-based server it is probably not hard to script
with bash.
On Tue, Jul 8, 2014 at 9:42 PM, Tyler Schwend
wrote:
> Do any of you use any software for deploying shared HLDS servers
> on-demand? I'm c
Do any of you use any software for deploying shared HLDS servers on-demand? I'm
curious whether server rental companies write their deployment tools from
scratch or if there are packages out there for this purpose.
Im working on something and would like to avoid reinventing that portion of the
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