Re: [hlds_linux] Request a higher minimum value for cl_cmdrate.

2005-07-18 Thread Vapor
I agree your ideas have merit Dan and are well intentioned, if the ultimate scenario is everyone having averaged connection performance. I admit with being UK based I have absolutely no knowledge of server and client connections in the states but in the UK and Europe this sort of automated system

Re: [hlds_linux] Request a higher minimum value for cl_cmdrate.

2005-07-18 Thread James Tucker
On 7/18/05, Vapor [EMAIL PROTECTED] wrote: Servers I manage operate on 1 or 2 x 100mbit full duplex connections per box, which run from 3-6 clan ports or publics, say 30-120 slots. Based on this server side bandwidth is never an issue, bearing in mind the maxrates of these servers is 5

Re: [hlds_linux] Request a higher minimum value for cl_cmdrate.

2005-07-17 Thread James Tucker
When you decrease the cl_updaterate without decreasing the rate, then the DTT increases. On 7/16/05, Clayton Macleod [EMAIL PROTECTED] wrote: but it's not, the server takes into account your latency and the 100ms delay... On 7/16/05, James Tucker [EMAIL PROTECTED] wrote: That's not as

Re: [hlds_linux] Request a higher minimum value for cl_cmdrate.

2005-07-16 Thread James Tucker
yes please. On 7/13/05, Vapor [EMAIL PROTECTED] wrote: Iirc cl_cmdrate is the partner of cl_updaterate and sets how many updates are sent from client to server? Seeing as we have sv_minupdaterate and sv_maxupdaterate, why not simply add sv_mincmdrate and sv_maxcmdrate so server admins can

Re: [hlds_linux] Request a higher minimum value for cl_cmdrate.

2005-07-16 Thread James Tucker
On 7/13/05, Matt Donnon [EMAIL PROTECTED] wrote: Nine updates per second is just not enough now I gotta admit that makes me curious, how many times per second can you click a mouse button? That's not as important as the accuracy with which you aim at a model which is now up to 100ms out of

Re: [hlds_linux] Request a higher minimum value for cl_cmdrate.

2005-07-16 Thread James Tucker
Above all other suggestions, why is it that the rates aren't set properly by the connection speed options? We're not on an Internet where no-one knows anything about they're connectivity anymore. Most gamers can tell you if they are on 56k, 64k, 128k, 256k, 512k, 1mb, 2mb, 6mb, 8mb or higher.

Re: [hlds_linux] Request a higher minimum value for cl_cmdrate.

2005-07-16 Thread Clayton Macleod
but it's not, the server takes into account your latency and the 100ms delay... On 7/16/05, James Tucker [EMAIL PROTECTED] wrote: That's not as important as the accuracy with which you aim at a model which is now up to 100ms out of place. -- Clayton Macleod

Re: [hlds_linux] Request a higher minimum value for cl_cmdrate.

2005-07-13 Thread Vapor
Iirc cl_cmdrate is the partner of cl_updaterate and sets how many updates are sent from client to server? Seeing as we have sv_minupdaterate and sv_maxupdaterate, why not simply add sv_mincmdrate and sv_maxcmdrate so server admins can control this themselves? I know a lot of server admins who

Re: [hlds_linux] Request a higher minimum value for cl_cmdrate.

2005-07-13 Thread Kennycom
a higher minimum value for cl_cmdrate. Iirc cl_cmdrate is the partner of cl_updaterate and sets how many updates are sent from client to server? Seeing as we have sv_minupdaterate and sv_maxupdaterate, why not simply add sv_mincmdrate and sv_maxcmdrate so server admins can control this themselves

[hlds_linux] Request a higher minimum value for cl_cmdrate.

2005-07-12 Thread Harley Peters
I would like to request that valve increase the minimum value for cl_cmdrate. The current minimum of 10 is to low and is causing problems. Due to the fact that players are setting there cl_cmdrate to 10 because it makes there reported ping drop to 5. cl_cmdrate 10 - .8k/s - 9/s cl_cmdrate 15

Re: [hlds_linux] Request a higher minimum value for cl_cmdrate.

2005-07-12 Thread Matt Donnon
Nine updates per second is just not enough now I gotta admit that makes me curious, how many times per second can you click a mouse button? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] Request a higher minimum value for cl_cmdrate.

2005-07-12 Thread Eric (Deacon)
In a bold display of creativity, Matt Donnon wrote: now I gotta admit that makes me curious, how many times per second can you click a mouse button? Thousands of times, theoretically, when you consider holding the mouse button down is sending the signal that you're doing so... -- Eric (the

Re: [hlds_linux] Request a higher minimum value for cl_cmdrate.

2005-07-12 Thread Harley Peters
Matt Donnon wrote: Nine updates per second is just not enough now I gotta admit that makes me curious, how many times per second can you click a mouse button? ___ To unsubscribe, edit your list preferences, or view the list archives, please

Re: [hlds_linux] Request a higher minimum value for cl_cmdrate.

2005-07-12 Thread Matt Donnon
now I gotta admit that makes me curious, how many times per second can you click a mouse button? Thousands of times, theoretically, when you consider holding the mouse button down is sending the signal that you're doing so... and that still only makes your weapon discharge a single round

Re: [hlds_linux] Request a higher minimum value for cl_cmdrate.

2005-07-12 Thread Eric (Deacon)
In a bold display of creativity, Matt Donnon wrote: Thousands of times, theoretically, when you consider holding the mouse button down is sending the signal that you're doing so... and that still only makes your weapon discharge a single round ...if you're firing a semi-auto weapon, I guess.