* William Warren ([EMAIL PROTECTED]) [051123 17:17]:
Follow the "Half-Life 1 Engine update" thread. It is related.
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"An investment in knowledge always pays the best interest"
- Benjamin Franklin (1706-1790)
Derek Evan Mart
Systems Administrator
U of L - E
RASH: Tue Nov 22 21:13:04 EST 2005
Start Line: ./hlds_i686 -game cstrike -debug -pingboost 3 +port 27015
+maxplayers 12 +ip 192.168.0.201 -autoupdate +map cs_assault -pidfile
hlds.14509.pid
Using host libthread_db library "/lib/tls/libthread_db.so.1".
Core was generated by `./hlds_i686 -game cstri
Err, rather:
#!/bin/bash
export LD_LIBRARY_PATH=".:bin:$LD_LIBRARY_PATH"
gdb --args ./srcds_i686 -debug -game cstrike -norestart +developer 1
Accidentally left in screen and taskset, which I use on my machine.
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Run the server under gdb and try to reproduce the bug and post a
backtrace of the segfault here. If you're not sure how to run gdb, try
making a script like this:
#!/bin/bash
export LD_LIBRARY_PATH=".:bin:$LD_LIBRARY_PATH"
screen -U -A -m -d -S css1 taskset 0x000C -- gdb --args \
./srcds_i686
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Hi Chaps,
I have a box in particular which is causing me some very bizarre problems with
regards to custom maps. The box, just like most of our other boxes runs Suse
9.2, running the latest kernel e
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