[hlds_linux] Console spam when certain weapons are used in TF2

2012-02-21 Thread Emil Larsson
SV_StartSound: )weapons/tf_medic_syringe_overdose.wav not precached (0) No idea if it would have any perfomance impact, but it's rather annoying as it's spammed whenever said weapons are used. And I did check with other Linux servers too. I saw it happening with one of the heavy gloves as well (I

Re: [hlds_linux] Console spam when certain weapons are used in TF2

2012-02-21 Thread Ross Bemrose
I don't know about for sounds, but models that aren't precached can crash the game; this used to happen if you set tf_forced_holiday 2 when cp_manor_event was loading... the server would crash when the Horsemann first spawned. Still, it's a Bad Thing (tm) to have precache errors, as they could

[hlds_linux] console spam

2006-01-27 Thread RĂ¼diger Meier
Hi, even I noticed that on one hlds server houndreds of these messages per second run over the screen: 0 fps -- host(7450) sv(902) cl( 0) gfx( 0) snd( 0) ents(107) The server was working without probs anyway. After restart the spamming stoped so far. Does anybody know what was the