Re: [hlds_linux] hlds update 23/10: forcing cl_updaterate to 20?

2008-10-24 Thread Marcel
Richard Eid wrote: 101 isn't a real value for cl_cmdrate and cl_updaterate. 100 is the maximum value for these CVars. I'm not sure what you mean by 'orbital value', but there isn't, and has never been, any reason to set this above 100. Most GoldSource server admins out there don't even

Re: [hlds_linux] hlds update 23/10: forcing cl_updaterate to 20?

2008-10-24 Thread dav_zimm
Datum: Thu, 23 Oct 2008 16:39:04 -0400 Von: Richard Eid [EMAIL PROTECTED] An: Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.com Betreff: Re: [hlds_linux] hlds update 23/10: forcing cl_updaterate to 20? 101 isn't a real value for cl_cmdrate and cl_updaterate

[hlds_linux] hlds update 23/10: forcing cl_updaterate to 20?

2008-10-23 Thread Marcel
Some players complain about bad ping. I saw that the cl_updaterate will be forced to 20 if they chose a higher value than the server's sv_maxupdaterate. example server: sv_maxupdaterate 100 player: cl_cmdrate 101 Results in forcing player to cl_cmdrate 20 Is there any way to avoid this but

Re: [hlds_linux] hlds update 23/10: forcing cl_updaterate to 20?

2008-10-23 Thread Richard Eid
101 isn't a real value for cl_cmdrate and cl_updaterate. 100 is the maximum value for these CVars. I'm not sure what you mean by 'orbital value', but there isn't, and has never been, any reason to set this above 100. Most GoldSource server admins out there don't even change the sv_maxupdaterate

Re: [hlds_linux] hlds update 23/10: forcing cl_updaterate to 20?

2008-10-23 Thread Wiktor Deresz
Set it to 100. Anything above 100 makes it reset to 20. On Thu, Oct 23, 2008 at 9:27 PM, Marcel [EMAIL PROTECTED] wrote: Some players complain about bad ping. I saw that the cl_updaterate will be forced to 20 if they chose a higher value than the server's sv_maxupdaterate. example server:

Re: [hlds_linux] hlds update 23/10: forcing cl_updaterate to 20?

2008-10-23 Thread Ferenc Kovacs
2008/10/23 Wiktor Deresz [EMAIL PROTECTED] Set it to 100. Anything above 100 makes it reset to 20. On Thu, Oct 23, 2008 at 9:27 PM, Marcel [EMAIL PROTECTED] wrote: Some players complain about bad ping. I saw that the cl_updaterate will be forced to 20 if they chose a higher value than the