--On Friday, February 25, 2005 10:22 AM +0100 kama <[EMAIL PROTECTED]> wrote:
Just add 'echo $$ > srcds_run.pid' in srcds_run script.. it will then
output the pid of the current shell. (I always run bash2)
That works, but I wouldn't want to lose the edit if that file gets updated.
I've already got
Just add 'echo $$ > srcds_run.pid' in srcds_run script.. it will then
output the pid of the current shell. (I always run bash2)
/Bjorn
On Thu, 24 Feb 2005, ScratchMonkey wrote:
> --On Wednesday, February 23, 2005 4:06 PM -0800 Chris Jones
> <[EMAIL PROTECTED]> wrote:
>
> > I think he means the
--On Wednesday, February 23, 2005 6:25 PM -0500 Lumpy <[EMAIL PROTECTED]>
wrote:
http://www.counter-strike.de/content/server/hlds_start
The only issue I've ever had with this script is it doesn't like
overly long usernames. You can find a modified version at
http://angrypanda.dyns.net:81/~panda/dow
--On Wednesday, February 23, 2005 4:06 PM -0800 Chris Jones
<[EMAIL PROTECTED]> wrote:
I think he means the pidfile of the srcds_run. -pidfile drops the pid
for the srcds_i486.. if you kill this, the server just restarts. I
suppose you could disable this, but you'd want to make sure it's wrapped
> I use the srcds_run -pidfile switch to drop the pid into a file. Using
> the created pid file, I run cron's to set process priority and kill
> when necessary.
I think he means the pidfile of the srcds_run. -pidfile drops the pid
for the srcds_i486.. if you kill this, the server just restarts.
linux@list.valvesoftware.com
Subject: [hlds_linux] initscript
Does anyone have an initscript that'll work on Fedora?
I can cook something up based on my initscripts for other games but I don't
want to reinvent the wheel.
My CSS server is running as user "steam" in a screen session, and
http://www.counter-strike.de/content/server/hlds_start
The only issue I've ever had with this script is it doesn't like
overly long usernames. You can find a modified version at
http://angrypanda.dyns.net:81/~panda/downloads/hlds_start with the
username length fix, and probably more bugs than the o
ScratchMonkey wrote:
Does anyone have an initscript that'll work on Fedora?
these scripts works for cs aswell as cs:s and tfc, just change a few
lines where appropriate
i suppose you could add a "sudo -u halflife /home/halflife/startup" line
to /etc/rc.d/rc.local to have it automatically start afte
Does anyone have an initscript that'll work on Fedora?
I can cook something up based on my initscripts for other games but I don't
want to reinvent the wheel.
My CSS server is running as user "steam" in a screen session, and I've got
all the script arguments encapsulated in a helper script. Since s
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