On Fri, May 31, 2013 at 7:07 PM, Collin Howard wrote:
> I didnt know we were able to make matchmaking servers ourselves? Are we?
>
>
You're confusing matchmaking with Mann-Up mode I think. We're allowed to
make quickplay matchmaking servers for MvM, just have it registered with
a tf_server_identi
ted Linux server mailing list' <
> hlds_linux@list.valvesoftware.com>
> Sent: Friday, May 31, 2013 11:29:33 AM
> Subject: Re: [hlds_linux] Matchmaking not working?
>
>
> Yeah, I've asked this once before and sure enough there was a problem.
> Figured it wouldn'
I didnt know we were able to make matchmaking servers ourselves? Are we?
From: Frank
To: 'Half-Life dedicated Linux server mailing list'
Sent: Friday, May 31, 2013 11:29:33 AM
Subject: Re: [hlds_linux] Matchmaking not working?
Yeah, I've
nt: Friday, May 31, 2013 11:26 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Matchmaking not working?
Clouds position compared to sun might cause things like this. In all
seriousness, perhaps it's just normal once a while. There was a case in the
past where s
Clouds position compared to sun might cause things like this. In all
seriousness, perhaps it's just normal once a while. There was a case in
the past where someone said the same thing and suddenly he had full
servers week later.
-ics
Frank kirjoitti:
I have many MvM servers that are empty wh
I have many MvM servers that are empty which is very very rare - is match
making not working or something wrong here?
When I look they are signed on for accepting traffic and authorized like
normal.
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To unsubscribe, edit your list preferences, or vie
In the TF2 client, cl_gameserver_list shows you the current standing of
all your servers.
On 7/7/2011 7:12 AM, Eric Riemers wrote:
All,
Is there any way to find your current standing? When you start your server you
see your server standings, I would like to see that in a command that you can
All,
Is there any way to find your current standing? When you start your server you
see your server standings, I would like to see that in a command that you can
check it (handy to see if it works, and if you are going up and down)
Also, I know you have to register to be able to do matchmaking,
Hehl" <[EMAIL PROTECTED]>
To: "'Half-Life dedicated Linux server mailing list'"
Sent: Sunday, November 09, 2008 8:51 AM
Subject: [hlds_linux] Matchmaking suggestion
> Matchmaking is good, but one thing requires a change, the automatic server
> search should
thanks
On 11/9/08, AnAkIn . <[EMAIL PROTECTED]> wrote:
>
> Yes, sv_lan 0 = internet, and sv_lan 1 = LAN, so you can't connect to them.
>
> 2008/11/9 Patrick Shelley <[EMAIL PROTECTED]>
>
>
> > sv_lan 0 means its an internet server right?
> >
> > On 11/9/08, AnAkIn . <[EMAIL PROTECTED]> wrote:
> >
Yes, sv_lan 0 = internet, and sv_lan 1 = LAN, so you can't connect to them.
2008/11/9 Patrick Shelley <[EMAIL PROTECTED]>
> sv_lan 0 means its an internet server right?
>
> On 11/9/08, AnAkIn . <[EMAIL PROTECTED]> wrote:
> >
> > There are lots of times we tried to play a game through match making
sv_lan 0 means its an internet server right?
On 11/9/08, AnAkIn . <[EMAIL PROTECTED]> wrote:
>
> There are lots of times we tried to play a game through match making, and
> it
> finds a sv_lan 1 server and still tries to connect us.
> It gives us the "LAN servers are restricted to local client (Cl
There are lots of times we tried to play a game through match making, and it
finds a sv_lan 1 server and still tries to connect us.
It gives us the "LAN servers are restricted to local client (Class C)"
error.
Then we tried again, and it connected us to an other sv_lan 1 server. We had
to retry man
Matchmaking is good, but one thing requires a change, the automatic server
search should get replaced with a server browser.
And additional it should be possible to connect to a own server who get
automatic or manual reserverd by the server owner if he want to play.
Then it makes sense, to host a s
You wanted it, you get it. Tomorrow is today and the current lobby
system fails in so many ways at the moment. Is lobby created so that
Xbox360 players and PC players can join in same games? Feels a lot like it.
If i run a dedicated server, i would like to be able to connect for it
directly an
15 matches
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