On 12.01.2012 22:17, Frank wrote:
Then I guess I'd ask did it work before when the event was running under the
same conditions?
Then event ran, there no need for Tf_forced_holiday 2, so I never tried.
And event itself was just fine w/o Tf_forced_holiday 2
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m] On Behalf Of ics
Sent: Thursday, January 12, 2012 1:14 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] monoculus crash server
He said pure vanilla aka no plugins. Tf_forced_holiday is a default command.
-ics
12.1.2012 19:52, Frank kirjoitti:
> Ehh this really s
...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Nikolay
Shopik
Sent: Thursday, January 12, 2012 12:20 PM
To: hlds_linux@list.valvesoftware.com
Subject: [hlds_linux] monoculus crash server
Does anybody able to run server with tf_forced_holiday 2 and Eyeaduct
, January 12, 2012 12:20 PM
To: hlds_linux@list.valvesoftware.com
Subject: [hlds_linux] monoculus crash server
Does anybody able to run server with tf_forced_holiday 2 and Eyeaduct map?
Mine is always crashing when monoculus about to spawn. This is pure vanilla
setup
Does anybody able to run server with tf_forced_holiday 2 and Eyeaduct
map? Mine is always crashing when monoculus about to spawn. This is pure
vanilla setup.
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