Re: [hlds_linux] monoculus crash server

2012-01-12 Thread Nikolay Shopik
On 12.01.2012 22:17, Frank wrote: Then I guess I'd ask did it work before when the event was running under the same conditions? Then event ran, there no need for Tf_forced_holiday 2, so I never tried. And event itself was just fine w/o Tf_forced_holiday 2 ___

Re: [hlds_linux] monoculus crash server

2012-01-12 Thread Frank
m] On Behalf Of ics Sent: Thursday, January 12, 2012 1:14 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] monoculus crash server He said pure vanilla aka no plugins. Tf_forced_holiday is a default command. -ics 12.1.2012 19:52, Frank kirjoitti: > Ehh this really s

Re: [hlds_linux] monoculus crash server

2012-01-12 Thread ics
...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Nikolay Shopik Sent: Thursday, January 12, 2012 12:20 PM To: hlds_linux@list.valvesoftware.com Subject: [hlds_linux] monoculus crash server Does anybody able to run server with tf_forced_holiday 2 and Eyeaduct

Re: [hlds_linux] monoculus crash server

2012-01-12 Thread Frank
, January 12, 2012 12:20 PM To: hlds_linux@list.valvesoftware.com Subject: [hlds_linux] monoculus crash server Does anybody able to run server with tf_forced_holiday 2 and Eyeaduct map? Mine is always crashing when monoculus about to spawn. This is pure vanilla setup

[hlds_linux] monoculus crash server

2012-01-12 Thread Nikolay Shopik
Does anybody able to run server with tf_forced_holiday 2 and Eyeaduct map? Mine is always crashing when monoculus about to spawn. This is pure vanilla setup. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: ht