"You're running into scheduler latency problems with those settings.
Pingboost 2 on Linux also uses select(), which
uses a jiffies (on older kernels), and isn't really a good thing to
use anyways.
You're going to have to use sched_rr/sched_fifo instead of
sched_other. (as long as your running
At 10:57 AM 2/22/2009, Christopher Szabo wrote:
>Hi!
>
>I'm running a Counter-strike 1.6 publicserver (32 slots) and I have
>a problem with my settings.
>Everybody has a high choke, 30-100. I have tried many rate settings
>but none is working well.
>The connection isn't the problem because it's
At 10:57 AM 2/22/2009, Christopher Szabo wrote:
>Hi!
>
>I'm running a Counter-strike 1.6 publicserver (32 slots) and I have
>a problem with my settings.
>Everybody has a high choke, 30-100. I have tried many rate settings
>but none is working well.
>The connection isn't the problem because it's
Yes i tried
"Device Drivers --->
Network device support --->
[*] Your NIC
[*] Use Rx Polling (NAPI)
and
Device Drivers --->
DMA Engine support --->
[*] Intel I/OAT DMA support
[*] Network: TCP receive copy offload"
Still got the problem. :/ Could it be because of our
have you tried compiling the kernel the way i told you?
- Original Message -
From: "Christopher Szabo"
To:
Sent: Monday, February 23, 2009 3:42 PM
Subject: [hlds_linux] server.cfg questions
>
> Hm. Still got the problem. Didnt help to change sys_ticrate to 333, 500,
Hm. Still got the problem. Didnt help to change sys_ticrate to 333, 500, 1000
or 1. And i tried all sorts of rates, so thats not the problem either. :/
_
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The max_queries cvars have nothing to do with the problems you are
having. These cvars control the number of info queries the server will
accept per second (i.e. how many times per second can you refresh the
server info window in steam server browser with players and scores and
etc listed in it) be
Though your hardware is pretty strong, 1000fps x 32 players seems like a
lot for the CPU to have to do every 1ms.
I don't usually run that many players on 1000fps to prevent exactly this
kind of problem, but I can't say for sure it is just the load causing
it. Perhaps others can chime in on th
hing changes.
- Original Message -
From: "Christopher Szabo"
To:
Sent: Sunday, February 22, 2009 4:57 PM
Subject: [hlds_linux] server.cfg questions
Hi!
I’m running a Counter-strike 1.6 publicserver (32 slots) and I have a
problem with my settings.
Everybody has a high choke, 30-
Hi!
I’m running a Counter-strike 1.6 publicserver (32 slots) and I have a problem
with my settings.
Everybody has a high choke, 30-100. I have tried many rate settings but none is
working well.
The connection isn’t the problem because it’s a datacenter and other
publicservers in the same
data
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