Re: [hlds_linux] sourcetv causing server side fps issues

2009-01-01 Thread Nephyrin Zey
Correction: on non-x86 architectures fPIC doesn't have any significant performance *dis*advantages. And on x86 (not on amd64 however) gettimeofday is a syscall, which causes context switching and is generally bad to call rapidly. On Thu, Jan 1, 2009 at 8:09 PM, Nephyrin Zey

Re: [hlds_linux] sourcetv causing server side fps issues

2009-01-01 Thread Gary Stanley
At 09:09 PM 1/1/2009, Nephyrin Zey wrote: Linux srcds has used a ton of CPU forever. The main frame loop is optimized for a windows 66hz timer environment. Hence, linux servers are 'perma-boosted' and chug inordinate amounts of CPU for minor FPS increases, and they give us no variables to tweak

Re: [hlds_linux] sourcetv causing server side fps issues

2009-01-01 Thread Gary Stanley
At 09:09 PM 1/1/2009, Nephyrin Zey wrote: Linux srcds has used a ton of CPU forever. The main frame loop is optimized for a windows 66hz timer environment. Hence, linux servers are 'perma-boosted' and chug inordinate amounts of CPU for minor FPS increases, and they give us no variables to tweak

[hlds_linux] sourcetv causing server side fps issues

2008-12-30 Thread bob dolet
Whenever sourcetv is enabled on a tf2 srcds instance extreme server side fps dips occur. This happens regardless of fps settings in the server.cfg and with as little as 0 players on the server. Running the 2.6.26.6 kernel with RT patch on debian lenny and setting the srcds process to realtime