Re: [hlds_linux] srcds ram usage

2005-01-17 Thread The Fool
Errrg no? I'm having leaking problems on my server as well without banned_* like commands. The app itself buggy... I believe the exec banned_* commands in server.cfg are what is causing this "leak" The Fool wrote: Leaked memory can not be "taken back". Leak(in general) = memory is 'locked'

Re: [hlds_linux] srcds ram usage

2005-01-16 Thread Clayton Macleod
yep, you have to restart an app to recover leaked memory. Otherwise it wouldn't be leaked memory. Plus it's only using up pagefile/swap space anyways, so it's not a huge concern unless you're running out of pagefile/swap space, even though it would be better if the leaks were taken care of and didn

Re: [hlds_linux] srcds ram usage

2005-01-16 Thread hondaman
I believe the exec banned_* commands in server.cfg are what is causing this "leak" The Fool wrote: Leaked memory can not be "taken back". Leak(in general) = memory is 'locked' by the running application, but it never used by it anyway (un-released objects because of silly cross-references, etc, etc

Re: [hlds_linux] srcds ram usage

2005-01-16 Thread The Fool
Leaked memory can not be "taken back". Leak(in general) = memory is 'locked' by the running application, but it never used by it anyway (un-released objects because of silly cross-references, etc, etc). Leaking is a bug. The only possible workaround is to stop and restart the leaking application.

[hlds_linux] srcds ram usage

2005-01-16 Thread Reza A. Ambler
I notice that srcds_amd continually has been using more and more ram (up to 183mb) over time, even though there aren't always players on the server. I think this is due to memory leaks as noted in prior mailing posts, but I'm wondering if anyone knows of a way to recover this leaked memory. Or is t