Errrg no?
I'm having leaking problems on my server as well without banned_* like
commands.
The app itself buggy...
I believe the exec banned_* commands in server.cfg are what is causing
this "leak"
The Fool wrote:
Leaked memory can not be "taken back".
Leak(in general) = memory is 'locked'
yep, you have to restart an app to recover leaked memory. Otherwise it
wouldn't be leaked memory. Plus it's only using up pagefile/swap space
anyways, so it's not a huge concern unless you're running out of
pagefile/swap space, even though it would be better if the leaks were
taken care of and didn
I believe the exec banned_* commands in server.cfg are what is causing
this "leak"
The Fool wrote:
Leaked memory can not be "taken back".
Leak(in general) = memory is 'locked' by the running application, but it
never used by it anyway (un-released objects because of silly
cross-references, etc, etc
Leaked memory can not be "taken back".
Leak(in general) = memory is 'locked' by the running application, but it
never used by it anyway (un-released objects because of silly
cross-references, etc, etc). Leaking is a bug. The only possible workaround
is to stop and restart the leaking application.
I notice that srcds_amd continually has been using more and more ram (up
to 183mb) over time, even though there aren't always players on the
server. I think this is due to memory leaks as noted in prior mailing
posts, but I'm wondering if anyone knows of a way to recover this leaked
memory. Or is t
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