Re: [hlds_linux] sv_steamgroup => terribly pain

2009-12-06 Thread Donnie Newlove
There is, but you're right... it's secret. https://partner.steamgames.com/ On Fri, Dec 4, 2009 at 12:04 AM, Kerry Dorsey wrote: > > On Dec 1, 2009, at 5:56 PM, Matt Ford wrote: > >> This shouldn't be soo hard...or left so unexplained >> >> >> > Amen Matt, amen. *sigh* > > Is there some centr

Re: [hlds_linux] sv_steamgroup => terribly pain

2009-12-05 Thread Ulrich Block
At the launch of the game not availabe -> They need servers for all the players Later steamgroup works -> People are beginning to make their server explusive resulting in less servers for the avarage Joes Maybe so less that they broke it on purpose? Just a guess. But when I see all the l4d2 Serve

Re: [hlds_linux] sv_steamgroup => terribly pain

2009-12-05 Thread Matt Ford
OMG! Updated again (following announcement) and now non-paying public peep can join my servers for free and the official steam group can't see it in the lobby. No configuration changes, just an update and restart and blam, behaviour is different again. This is driving me crazy! I just want my stea

Re: [hlds_linux] sv_steamgroup => terribly pain

2009-12-03 Thread Kerry Dorsey
Heh, I guess I should have marked my comment with (tongue-in-cheek). :p Yes, you're precisely correct and we all know it. And more accurately, pushing the PC server hosting system toward that of the console. But it raises issues of concept obsolescence, market cannibalization for GSPs, and m

Re: [hlds_linux] sv_steamgroup => terribly pain

2009-12-03 Thread David A. Parker
I think a lot of this has to do with deploying the games on both PCs and consoles and trying to keep them relatively equal in functionality. - Dave Kerry Dorsey wrote: > On Dec 1, 2009, at 5:56 PM, Matt Ford wrote: > >> This shouldn't be soo hard...or left so unexplained >> >> >> > Ame

Re: [hlds_linux] sv_steamgroup => terribly pain

2009-12-03 Thread Kerry Dorsey
On Dec 1, 2009, at 5:56 PM, Matt Ford wrote: > This shouldn't be soo hard...or left so unexplained > > > Amen Matt, amen. *sigh* Is there some central, secret repository of design notes for Valve's lobby system? Conjecture, here-say and trial-n-error is no way to run servers. Alfred neve

Re: [hlds_linux] sv_steamgroup => terribly pain

2009-12-03 Thread DrGamez
The group/tag stuff seems to only want to work whenever it feels like it. Even with it set up correctly it will have hiccups, allow public players in, not show the steam group. Wish there was an easier way - no idea how though. On Wed, Dec 2, 2009 at 12:36 PM, Nicholas Davidowicz wrote: > Try set

Re: [hlds_linux] sv_steamgroup => terribly pain

2009-12-02 Thread Nicholas Davidowicz
Try setting sv_allow_lobby_connect_only to 0. On Tue, Dec 1, 2009 at 5:56 PM, Matt Ford wrote: > Well after todays update I can see my server back in the steam group > list! > > Also by setting sv_steamgroup_exclusive to 2 (rather than 1) I can stop > public people from joining the game at least

Re: [hlds_linux] sv_steamgroup => terribly pain

2009-12-01 Thread Matt Ford
Well after todays update I can see my server back in the steam group list! Also by setting sv_steamgroup_exclusive to 2 (rather than 1) I can stop public people from joining the game at least until someone from the steam group is in first (it might be the case that setting it to 2 requires a ste

Re: [hlds_linux] sv_steamgroup => terribly pain

2009-12-01 Thread David A. Parker
True, but sv_steamgroup_exclusive should make it invisible to public lobbies unless Steam group members are already on the server. I'm running two L4D2 Steam group servers with sv_steamgroup_exclusive = 1 and no search key set, and I do not get any public players on these servers, while my fou

Re: [hlds_linux] sv_steamgroup => terribly pain

2009-12-01 Thread Brent Veal
If you dont want public people joining, then give your server a search_key. That'll make it available only to lobbies that have that search key set. On Tue, Dec 1, 2009 at 1:38 PM, Matt Ford wrote: > So my, as I see it, very simple server.cfg fails utterly to do what I > want it to. > > I can't

[hlds_linux] sv_steamgroup => terribly pain

2009-12-01 Thread Matt Ford
So my, as I see it, very simple server.cfg fails utterly to do what I want it to. I can't stop public people joining the server and no one in the steam group can ever see it. Anyone any ideas? Show tags has some interesting properties...notice the i at the end of the grp: also the Public always