nice messed up post... who and what are you talking about? I THINK that the
first line might be a reply to my post, im very hard to tell with this
"quality" reply.

Regards,
Thomas H. / www.DSRack.dk


From: "Adam Thorn" <[EMAIL PROTECTED]>
Reply-To: hlds_linux@list.valvesoftware.com
To: <hlds_linux@list.valvesoftware.com>
Subject: [hlds_linux] RE: New Update, New issues
Date: Fri, 29 Jun 2007 17:31:50 -0400

Hello,
Yes they are running at 100 tick, and I've not have had any problems
before.
The smoothness Counter-strike Source had on the linux server is gone.
Obviously you didn't read what specs hardware I had, and you probably would
assume
more than 5. But anyway yes, 2 per core.
No one has update me about the steam updater issue.

Message: 8
From: "Adam Thorn" <[EMAIL PROTECTED]>
To: <hlds_linux@list.valvesoftware.com>
Date: Thu, 28 Jun 2007 22:45:50 -0400
Organization: Next-Generation Gaming LLC
Subject: [hlds_linux] New Update, New issues
Reply-To: hlds_linux@list.valvesoftware.com

Hello Alfred (and the rest of you),
Since the last 2 updates we noticed a decrease in performance on
Centos 4 and 5 machines with the newest updates and GLIBC.
Running modified 2.6.22-rc3 Kernels,
The server side FPS goes to 10 and go back up. Has anyone experienced
this?
We also have been experiencing increased choke as well. No idea whats
causing this because the boxes
are at minumum load.
Any suggestions or idea?
We are talking Dual Intel Woodcrests and Clover town CPU's
With 4GB to 6GB of RAM.
Much help would be great.
Thanks,
Adam
Chief Executive Officer
Next-Generation Gaming LLC
NextGenServers.com



--__--__--

Message: 9
From: "Adam Thorn" <[EMAIL PROTECTED]>
To: <hlds_linux@list.valvesoftware.com>
Date: Thu, 28 Jun 2007 22:49:11 -0400
Subject: [hlds_linux] Steam Update Problems
Reply-To: hlds_linux@list.valvesoftware.com

Hey Guys,
Since Version 20 of the Steam Updater was released,
and the previous version also had this problem, it'll dump a hlds_tool.pkg
file in the users
directory and fail to update it. I have to manually give full permissions
to
it.
Now the second issue is that with even full privledges under Centos 4/5
the
updater
"Fails to apply attributes" to a file in HL2 and quits updating.
I have to manually update this through root. I'd like so that I wouldn't
have to update it over 150 servers
next time an update comes out.
Thanks,
Adam
Chief Executive Officer
Next-Generation Gaming LLC
NextGenServers.com



--__--__--

Message: 10
Date: Fri, 29 Jun 2007 13:09:13 +1000
From: Whisper <[EMAIL PROTECTED]>
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] New Update, New issues
Reply-To: hlds_linux@list.valvesoftware.com

--
[ Picked text/plain from multipart/alternative ]
What is the tickrate, kernel hertz, fps_max and player numbers your are
trying to run?
What does the rcon stats CPU usage say at the time its feeding back 10fps?

We tried running Windows 2003 on dual cpu dual core xeon 5160 (3.0GHz 4MB
Shared L2 cache) with a 1ms kernel timer and with 32 Players @ 100tick &
fps_max 600 and when it got full, I saw 10fps at times.

I put that down to SRCDS being SRCDS though, and simply reduced the player
numbers down to 24 per SRCDS per core.

Maybe there are performance problems with SRCDS, or maybe some of us are
being overly ambitious, I don't know. I do know that reducing the load by
lowering the player numbers and the tickrate does solve the problem, but
whether that answer is to everybodys satisfaction, I'm not entirely sure.

On 6/29/07, Adam Thorn <[EMAIL PROTECTED]> wrote:

Hello Alfred (and the rest of you),
Since the last 2 updates we noticed a decrease in performance on
Centos 4 and 5 machines with the newest updates and GLIBC.
Running modified 2.6.22-rc3 Kernels,
The server side FPS goes to 10 and go back up. Has anyone experienced
this?
We also have been experiencing increased choke as well. No idea whats
causing this because the boxes
are at minumum load.
Any suggestions or idea?
We are talking Dual Intel Woodcrests and Clover town CPU's
With 4GB to 6GB of RAM.
Much help would be great.
Thanks,
Adam
Chief Executive Officer
Next-Generation Gaming LLC
NextGenServers.com


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please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux

--


--__--__--

Message: 11
From: "Thomas h" <[EMAIL PROTECTED]>
To: hlds_linux@list.valvesoftware.com
Subject: RE: [hlds_linux] New Update, New issues
Date: Fri, 29 Jun 2007 08:19:09 +0000
Reply-To: hlds_linux@list.valvesoftware.com

Are you running tickrate 100 and do you see it decreasing as you start up
more gameservers? like the first gameserver seems to run fin with tick100,
but when more gameservers are started to tickrate, for them alle, starts
to
lower more and more, so that when you have 5 gameservers running a
tickrate
100 server is at a mere 93-96... and the gameservers are idle and load is
low.

Regards,
Thomas H. / www.DSRack.dk

Hello Alfred (and the rest of you),
Since the last 2 updates we noticed a decrease in performance on
Centos 4 and 5 machines with the newest updates and GLIBC.
Running modified 2.6.22-rc3 Kernels,
The server side FPS goes to 10 and go back up. Has anyone experienced
this=
?
We also have been experiencing increased choke as well. No idea whats
causing this because the boxes
are at minumum load.
Any suggestions or idea?
We are talking Dual Intel Woodcrests and Clover town CPU's
With 4GB to 6GB of RAM.
Much help would be great.
Thanks,
Adam
Chief Executive Officer
Next-Generation Gaming LLC
NextGenServers.com


_______________________________________________
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please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux

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hen=
t
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Message: 12
Date: Fri, 29 Jun 2007 11:08:23 +0200
From: Kyrios <[EMAIL PROTECTED]>
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Glibc 2.3.6 Problem?
Reply-To: hlds_linux@list.valvesoftware.com

--
[ Picked text/plain from multipart/alternative ]
On 6/28/07, Ond=F8ej Ho=B9ek <[EMAIL PROTECTED]> wrote:

On 28.06.07 19:40 Uhr, Gary Stanley wrote:
> At 04:18 AM 6/28/2007, Kyrios wrote:
>> --
>> [ Picked text/plain from multipart/alternative ]
>> Hi,
>>
>> i guess this is an old and easy one.
>>
>> Since updating my debian system to etch I'm getting the following
>> error when
>> starting a SRCDS.
>>
>> *** glibc detected *** free(): invalid pointer: 0xb7dabfa0 ***
>>
>> I guess it is caused by a newer glibc version. libc2.3.6.
>>
>> How can I fix this issue? Will source dedicated server run with
>> 2.3.6o=
r
>> will I have to downgrade?
>
> Don't use the latest glibc.
LOL. As if 2.3.6 is the newest glibc. (2.5 is.)

I'd suggest either an upgrade or downgrade of glibc, whatever your
distribution allows you to do... It's either a glibc regression or Valve
used some evil hack. (glibc should survive evil hacks, though, so it's
probably the former...)


I'll try an upgrade if the reboot (scheduled for today)  doesn't help.
I'm just wondering if no one else has the same Problems with Debian Etch.

~~ Ondra

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... black holes are where god divided by zero.
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