I totally agree. Many of my regular players have expressed similar concerns. For some reason servers are not being listed properly.
Keep on Keep'n on :) Bryan -----Original Message----- From: Matt White [mailto:[EMAIL PROTECTED] Sent: Monday, August 02, 2004 3:16 AM To: [EMAIL PROTECTED] Subject: RE: [hlds_linux] Servers (don't) show up in server list The problem surely with the latency listing is that who do you take the latency from. I know that when im browsing for servers there are ones that I ping /get a low latency for and my friends who live close get a massive latency and cant play on the server due to choke and loss. I know the current system is wrong but the latency will depend on the route taken from the server to the clients. I can however see the merits of it because I always sort my server list by latency and when I see the map I want I go for it and join in. I hope that valve can sort this out because im sure there are some really low latency/ping high last octet servers out there sitting empty because of this fact. LETS HAVE A FIX! Regards, Matt White [ [EMAIL PROTECTED] ] -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of MoLefi Sent: 02 August 2004 10:43 To: [EMAIL PROTECTED] Subject: Re: [hlds_linux] Servers (don't) show up in server list > > >I thing the way wich use Valve to accord the server list is good. Lets >say that Valve accord the list By HostName. Omg! The result: >AAAAA BLAH BLAH >AAAAAB ASD >@@@ SERVERNAME >###_!)@_ SERVERRRRR > > >Another way is just to accord the server random. > The way they generate the server list is NOT good. Most people download the server list only for a few seconds, resulting in that not the whole list is downloaded. This means that, in the way Valve is generating the list now, only the servers with a low number as last octet will show up. Thus, I think that, generating the server list randomly or maybe according to the latency of a server should be a better way. Furthermore, in our case, the server (with a high number as last octet) did NOT show up at all. The same configuration copied to a machine with a low number as last octet did show up. This looks kind of dirty to me. I think Valve has a problem generating the lists and servers with a high number as last octet are not recorded at all. The only thing I want is Valve to admit there is a problem and fix this as soon as possible! - MoLefi _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux