Why is every man and his dog posting this crap.

google.com, thanks.

- R

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Daz @
Dustworld
Sent: Wednesday, 3 October 2007 9:00 PM
To: Crazy Canucks
Subject: Re[2]: [hlds_linux] The 1000 FPS Fairy Tale

And the confusion of client side FPS with server side FPS, could this
discussion get any better?

Wednesday, October 3, 2007, 11:32:49 AM, you wrote:

> Isn't post modernity wonderful!?

> But it is absolutely true, when most client computers can only manage 50
> to 200 fps, depending on the situation, 1000 fps sounds extremely
> impressive, and when something sounds impressive, the brain is more than
> capable of imagining the performance matches the impression.

> Drek

> Guy Watkins wrote:
>> } -----Original Message-----
>> } From: [EMAIL PROTECTED] [mailto:hlds_linux-
>> } [EMAIL PROTECTED] On Behalf Of Gary Stanley
>> } Sent: Tuesday, October 02, 2007 10:49 PM
>> } To: hlds_linux@list.valvesoftware.com;
>> hlds_linux@list.valvesoftware.com
>> } Subject: Re: [hlds_linux] The 1000 FPS Fairy Tale
>> }
>> } At 10:05 PM 10/2/2007, Guillaume Parent wrote:
>> } >That's where the brain comes in. Client sees big number. Client
believes
>> } >it works better, even though it's exactly the same. Client buys 1000
FPS
>> } >server.
>> }
>> } There's no way to tell what higher FPS does, since the engine source
>> } is closed. Unless valve chimes in and explains it, nobody is right.
>>
>> I disagree, until Valve chimes in, everybody is right!
>>
>> Guy
>>
>> }
>> }
>> } -- Gary Stanley ([EMAIL PROTECTED] | [EMAIL PROTECTED])
>> }
>> } Q: Because it reverses the logical flow of conversation.
>> } A: Why is top-posting (putting a reply at the top of the message)
frowned
>> } upon?
>> } Let's not play "Jeopardy-style quoting"
>>
> I happen to like putting my  reply at the top damnit.  For several good
> reasons, none of which I can remember right now...
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
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>>
>>


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--
Best regards,

Daz                                     mailto:[EMAIL PROTECTED]
Dustworld Technical Support
Website: www.dustworld.net
Email: [EMAIL PROTECTED]
IRC on Quakenet: #dustworld


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