Re: [hlds_linux] Players timing out

2005-03-06 Thread wArgOd
Phoenix wrote: This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] I have been seeing weird things since the last update. As reported before there have been many random crashes of HL2MP Linux servers, I also have seen this quite a few times:

Re: [hlds_linux] Players timing out

2005-03-06 Thread Chris Jones
Original message from Phoenix: The server will be going along fine, gameplay is nice, and out of no where a bunch of people will timeout and drop. I've seen this before when I ran ntpdate and the clock skew was updated excessively. Not sure if that's you're problem, but make sure your server

re: [hlds_linux] Players timing out

2005-03-06 Thread Phoenix
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] [ Picked text/plain from multipart/alternative ] I have been seeing weird things since the last update. As reported before = there have been many random crashes of HL2MP Linux servers, I also have see=

Re: [hlds_linux] Players timing out

2005-03-06 Thread Chris Jones
Linebreaks are your friend. Original message from Phoenix: This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] [ Picked text/plain from multipart/alternative ] I have been seeing weird things since the last update. As reported before = there

RE: [hlds_linux] Players timing out

2005-03-06 Thread Phoenix
I have been seeing weird things since the last update. As reported before there have been many random crashes of HL2MP Linux servers, I also have seen this quite a few times: RMK747STEAM_0:0:5618540Unassigned disconnected (reason Disconnect by user.) GrImReaper556682STEAM_0:0:6870828Unassigned

Re: [hlds_linux] Players timing out when they shouldn't

2004-01-17 Thread kama
On Wed, 14 Jan 2004, kama wrote: On Tue, 13 Jan 2004, m0gely wrote: Man, it just happened again.. but it was half the server and it said that the clients dropped instead of timed out. Hmm I have noticed that too several times... I cant reproduce it... The server is full.. and

Re: [hlds_linux] Players timing out when they shouldn't

2004-01-14 Thread m0gely
john wrote: I see the same too on standard maps. Similar setup, just not using statsme. I use: Steam/CS MM 1.17 (AMD version by kolargol) AMX 0.9.8a (AMD version by kolargol) WebMod 0.47 (fixed version by kolargol) -- - m0gely http://quake2.telestream.com/ Q2 | Q3A | Counter-strike